// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#pragma once

#include "common/common_types.h"

namespace Tegra::Engines {

class EngineInterface {
public:
    virtual ~EngineInterface() = default;

    /// Write the value to the register identified by method.
    virtual void CallMethod(u32 method, u32 method_argument, bool is_last_call) = 0;

    /// Write multiple values to the register identified by method.
    virtual void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
                                 u32 methods_pending) = 0;
};

} // namespace Tegra::Engines
