// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#pragma once

#include <boost/intrusive/rbtree.hpp>

#include "common/common_funcs.h"
#include "core/hle/kernel/k_auto_object.h"
#include "core/hle/kernel/k_light_lock.h"

namespace Kernel {

class KernelCore;
class KProcess;

class KAutoObjectWithListContainer {
    YUZU_NON_COPYABLE(KAutoObjectWithListContainer);
    YUZU_NON_MOVEABLE(KAutoObjectWithListContainer);

public:
    using ListType = boost::intrusive::rbtree<KAutoObjectWithList>;

public:
    class ListAccessor : public KScopedLightLock {
    public:
        explicit ListAccessor(KAutoObjectWithListContainer* container)
            : KScopedLightLock(container->m_lock), m_list(container->m_object_list) {}
        explicit ListAccessor(KAutoObjectWithListContainer& container)
            : KScopedLightLock(container.m_lock), m_list(container.m_object_list) {}

        typename ListType::iterator begin() const {
            return m_list.begin();
        }

        typename ListType::iterator end() const {
            return m_list.end();
        }

        typename ListType::iterator find(typename ListType::const_reference ref) const {
            return m_list.find(ref);
        }

    private:
        ListType& m_list;
    };

    friend class ListAccessor;

public:
    KAutoObjectWithListContainer(KernelCore& kernel) : m_lock(kernel), m_object_list() {}

    void Initialize() {}
    void Finalize() {}

    void Register(KAutoObjectWithList* obj);
    void Unregister(KAutoObjectWithList* obj);
    size_t GetOwnedCount(KProcess* owner);

private:
    KLightLock m_lock;
    ListType m_object_list;
};

} // namespace Kernel
