// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#pragma once

#include <memory>
#include "core/hle/service/nvdrv/devices/nvhost_nvdec_common.h"

namespace Service::Nvidia::Devices {

class nvhost_nvdec final : public nvhost_nvdec_common {
public:
    explicit nvhost_nvdec(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
                          SyncpointManager& syncpoint_manager);
    ~nvhost_nvdec() override;

    NvResult Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
                    std::vector<u8>& output) override;
    NvResult Ioctl2(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
                    const std::vector<u8>& inline_input, std::vector<u8>& output) override;
    NvResult Ioctl3(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
                    std::vector<u8>& output, std::vector<u8>& inline_output) override;

    void OnOpen(DeviceFD fd) override;
    void OnClose(DeviceFD fd) override;
};

} // namespace Service::Nvidia::Devices
