From 667ec286970560d3a5b12b987010082657aec7c3 Mon Sep 17 00:00:00 2001
From: Liam <byteslice@airmail.cc>
Date: Sun, 27 Aug 2023 18:41:42 -0400
Subject: [PATCH] Address review comments

---
 src/yuzu/CMakeLists.txt        |   4 +-
 src/yuzu/game_list.cpp         |   8 +-
 src/yuzu/game_list.h           |   5 +-
 src/yuzu/game_list_p.h         |   2 +-
 src/yuzu/game_list_worker.cpp  |  25 +++--
 src/yuzu/game_list_worker.h    |   6 +-
 src/yuzu/main.cpp              |  11 +-
 src/yuzu/play_time.cpp         | 177 --------------------------------
 src/yuzu/play_time.h           |  68 -------------
 src/yuzu/play_time_manager.cpp | 179 +++++++++++++++++++++++++++++++++
 src/yuzu/play_time_manager.h   |  44 ++++++++
 11 files changed, 259 insertions(+), 270 deletions(-)
 delete mode 100644 src/yuzu/play_time.cpp
 delete mode 100644 src/yuzu/play_time.h
 create mode 100644 src/yuzu/play_time_manager.cpp
 create mode 100644 src/yuzu/play_time_manager.h

diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 89763f64fb..9ebece9073 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -195,8 +195,8 @@ add_executable(yuzu
     multiplayer/state.cpp
     multiplayer/state.h
     multiplayer/validation.h
-    play_time.cpp
-    play_time.h
+    play_time_manager.cpp
+    play_time_manager.h
     precompiled_headers.h
     qt_common.cpp
     qt_common.h
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 98e410e0fd..0b74155264 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -312,8 +312,10 @@ void GameList::OnFilterCloseClicked() {
 }
 
 GameList::GameList(FileSys::VirtualFilesystem vfs_, FileSys::ManualContentProvider* provider_,
-                   Core::System& system_, GMainWindow* parent)
-    : QWidget{parent}, vfs{std::move(vfs_)}, provider{provider_}, system{system_} {
+                   PlayTime::PlayTimeManager& play_time_manager_, Core::System& system_,
+                   GMainWindow* parent)
+    : QWidget{parent}, vfs{std::move(vfs_)}, provider{provider_},
+      play_time_manager{play_time_manager_}, system{system_} {
     watcher = new QFileSystemWatcher(this);
     connect(watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory);
 
@@ -826,7 +828,7 @@ void GameList::PopulateAsync(QVector<UISettings::GameDir>& game_dirs) {
     emit ShouldCancelWorker();
 
     GameListWorker* worker =
-        new GameListWorker(vfs, provider, game_dirs, compatibility_list, system);
+        new GameListWorker(vfs, provider, game_dirs, compatibility_list, play_time_manager, system);
 
     connect(worker, &GameListWorker::EntryReady, this, &GameList::AddEntry, Qt::QueuedConnection);
     connect(worker, &GameListWorker::DirEntryReady, this, &GameList::AddDirEntry,
diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h
index cde6f1e1f1..6e8382c0fd 100644
--- a/src/yuzu/game_list.h
+++ b/src/yuzu/game_list.h
@@ -18,6 +18,7 @@
 #include "core/core.h"
 #include "uisettings.h"
 #include "yuzu/compatibility_list.h"
+#include "yuzu/play_time_manager.h"
 
 namespace Core {
 class System;
@@ -79,7 +80,8 @@ public:
     };
 
     explicit GameList(std::shared_ptr<FileSys::VfsFilesystem> vfs_,
-                      FileSys::ManualContentProvider* provider_, Core::System& system_,
+                      FileSys::ManualContentProvider* provider_,
+                      PlayTime::PlayTimeManager& play_time_manager_, Core::System& system_,
                       GMainWindow* parent = nullptr);
     ~GameList() override;
 
@@ -168,6 +170,7 @@ private:
 
     friend class GameListSearchField;
 
+    const PlayTime::PlayTimeManager& play_time_manager;
     Core::System& system;
 };
 
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h
index 33a929aaee..86a0c41d99 100644
--- a/src/yuzu/game_list_p.h
+++ b/src/yuzu/game_list_p.h
@@ -18,7 +18,7 @@
 #include "common/common_types.h"
 #include "common/logging/log.h"
 #include "common/string_util.h"
-#include "yuzu/play_time.h"
+#include "yuzu/play_time_manager.h"
 #include "yuzu/uisettings.h"
 #include "yuzu/util/util.h"
 
diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp
index b15ed730ee..588f1dd6e1 100644
--- a/src/yuzu/game_list_worker.cpp
+++ b/src/yuzu/game_list_worker.cpp
@@ -27,7 +27,6 @@
 #include "yuzu/game_list.h"
 #include "yuzu/game_list_p.h"
 #include "yuzu/game_list_worker.h"
-#include "yuzu/play_time.h"
 #include "yuzu/uisettings.h"
 
 namespace {
@@ -195,6 +194,7 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri
                                         const std::size_t size, const std::vector<u8>& icon,
                                         Loader::AppLoader& loader, u64 program_id,
                                         const CompatibilityList& compatibility_list,
+                                        const PlayTime::PlayTimeManager& play_time_manager,
                                         const FileSys::PatchManager& patch) {
     const auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
 
@@ -213,7 +213,7 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri
         new GameListItemCompat(compatibility),
         new GameListItem(file_type_string),
         new GameListItemSize(size),
-        new GameListItemPlayTime(PlayTime::GetPlayTime(program_id)),
+        new GameListItemPlayTime(play_time_manager.GetPlayTime(program_id)),
     };
 
     const auto patch_versions = GetGameListCachedObject(
@@ -229,9 +229,12 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri
 GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs_,
                                FileSys::ManualContentProvider* provider_,
                                QVector<UISettings::GameDir>& game_dirs_,
-                               const CompatibilityList& compatibility_list_, Core::System& system_)
+                               const CompatibilityList& compatibility_list_,
+                               const PlayTime::PlayTimeManager& play_time_manager_,
+                               Core::System& system_)
     : vfs{std::move(vfs_)}, provider{provider_}, game_dirs{game_dirs_},
-      compatibility_list{compatibility_list_}, system{system_} {}
+      compatibility_list{compatibility_list_},
+      play_time_manager{play_time_manager_}, system{system_} {}
 
 GameListWorker::~GameListWorker() = default;
 
@@ -282,7 +285,7 @@ void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
         }
 
         emit EntryReady(MakeGameListEntry(file->GetFullPath(), name, file->GetSize(), icon, *loader,
-                                          program_id, compatibility_list, patch),
+                                          program_id, compatibility_list, play_time_manager, patch),
                         parent_dir);
     }
 }
@@ -359,7 +362,8 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
 
                         emit EntryReady(MakeGameListEntry(physical_name, name,
                                                           Common::FS::GetSize(physical_name), icon,
-                                                          *loader, id, compatibility_list, patch),
+                                                          *loader, id, compatibility_list,
+                                                          play_time_manager, patch),
                                         parent_dir);
                     }
                 } else {
@@ -372,10 +376,11 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
                     const FileSys::PatchManager patch{program_id, system.GetFileSystemController(),
                                                       system.GetContentProvider()};
 
-                    emit EntryReady(
-                        MakeGameListEntry(physical_name, name, Common::FS::GetSize(physical_name),
-                                          icon, *loader, program_id, compatibility_list, patch),
-                        parent_dir);
+                    emit EntryReady(MakeGameListEntry(physical_name, name,
+                                                      Common::FS::GetSize(physical_name), icon,
+                                                      *loader, program_id, compatibility_list,
+                                                      play_time_manager, patch),
+                                    parent_dir);
                 }
             }
         } else if (is_dir) {
diff --git a/src/yuzu/game_list_worker.h b/src/yuzu/game_list_worker.h
index 24a4e92c3e..2bb0a0cb6b 100644
--- a/src/yuzu/game_list_worker.h
+++ b/src/yuzu/game_list_worker.h
@@ -13,6 +13,7 @@
 #include <QString>
 
 #include "yuzu/compatibility_list.h"
+#include "yuzu/play_time_manager.h"
 
 namespace Core {
 class System;
@@ -36,7 +37,9 @@ public:
     explicit GameListWorker(std::shared_ptr<FileSys::VfsFilesystem> vfs_,
                             FileSys::ManualContentProvider* provider_,
                             QVector<UISettings::GameDir>& game_dirs_,
-                            const CompatibilityList& compatibility_list_, Core::System& system_);
+                            const CompatibilityList& compatibility_list_,
+                            const PlayTime::PlayTimeManager& play_time_manager_,
+                            Core::System& system_);
     ~GameListWorker() override;
 
     /// Starts the processing of directory tree information.
@@ -76,6 +79,7 @@ private:
     FileSys::ManualContentProvider* provider;
     QVector<UISettings::GameDir>& game_dirs;
     const CompatibilityList& compatibility_list;
+    const PlayTime::PlayTimeManager& play_time_manager;
 
     QStringList watch_list;
     std::atomic_bool stop_processing;
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 53ab7ada91..bfa4787e1f 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -146,7 +146,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
 #include "yuzu/install_dialog.h"
 #include "yuzu/loading_screen.h"
 #include "yuzu/main.h"
-#include "yuzu/play_time.h"
+#include "yuzu/play_time_manager.h"
 #include "yuzu/startup_checks.h"
 #include "yuzu/uisettings.h"
 #include "yuzu/util/clickable_label.h"
@@ -980,7 +980,7 @@ void GMainWindow::InitializeWidgets() {
     render_window = new GRenderWindow(this, emu_thread.get(), input_subsystem, *system);
     render_window->hide();
 
-    game_list = new GameList(vfs, provider.get(), *system, this);
+    game_list = new GameList(vfs, provider.get(), *play_time_manager, *system, this);
     ui->horizontalLayout->addWidget(game_list);
 
     game_list_placeholder = new GameListPlaceholder(this);
@@ -2469,11 +2469,8 @@ void GMainWindow::OnGameListRemovePlayTimeData(u64 program_id) {
                               QMessageBox::No) != QMessageBox::Yes) {
         return;
     }
-    if (!play_time_manager->ResetProgramPlayTime(program_id)) {
-        QMessageBox::warning(this, tr("Error Resetting Play Time Data"),
-                             tr("Play time couldn't be cleared"));
-        return;
-    }
+
+    play_time_manager->ResetProgramPlayTime(program_id);
     game_list->PopulateAsync(UISettings::values.game_dirs);
 }
 
diff --git a/src/yuzu/play_time.cpp b/src/yuzu/play_time.cpp
deleted file mode 100644
index 6be0327b2a..0000000000
--- a/src/yuzu/play_time.cpp
+++ /dev/null
@@ -1,177 +0,0 @@
-// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#include "common/fs/file.h"
-#include "common/fs/path_util.h"
-#include "common/logging/log.h"
-#include "common/settings.h"
-#include "common/thread.h"
-#include "core/hle/service/acc/profile_manager.h"
-
-#include "yuzu/play_time.h"
-
-namespace PlayTime {
-
-void PlayTimeManager::SetProgramId(u64 program_id) {
-    this->running_program_id = program_id;
-}
-
-inline void PlayTimeManager::UpdateTimestamp() {
-    this->last_timestamp = std::chrono::steady_clock::now();
-}
-
-void PlayTimeManager::Start() {
-    UpdateTimestamp();
-    play_time_thread =
-        std::jthread([&](std::stop_token stop_token) { this->AutoTimestamp(stop_token); });
-}
-
-void PlayTimeManager::Stop() {
-    play_time_thread.request_stop();
-}
-
-void PlayTimeManager::AutoTimestamp(std::stop_token stop_token) {
-    Common::SetCurrentThreadName("PlayTimeReport");
-
-    using namespace std::literals::chrono_literals;
-
-    const auto duration = 30s;
-    while (Common::StoppableTimedWait(stop_token, duration)) {
-        Save();
-    }
-
-    Save();
-}
-
-void PlayTimeManager::Save() {
-    const auto now = std::chrono::steady_clock::now();
-    const auto duration =
-        static_cast<u64>(std::chrono::duration_cast<std::chrono::seconds>(
-                             std::chrono::steady_clock::duration(now - this->last_timestamp))
-                             .count());
-    UpdateTimestamp();
-    if (!UpdatePlayTime(running_program_id, duration)) {
-        LOG_ERROR(Common, "Failed to update play time");
-    }
-}
-
-bool UpdatePlayTime(u64 program_id, u64 add_play_time) {
-    std::vector<PlayTimeElement> play_time_elements;
-    if (!ReadPlayTimeFile(play_time_elements)) {
-        return false;
-    }
-    const auto it = std::find(play_time_elements.begin(), play_time_elements.end(), program_id);
-
-    if (it == play_time_elements.end()) {
-        play_time_elements.push_back({.program_id = program_id, .play_time = add_play_time});
-    } else {
-        play_time_elements.at(it - play_time_elements.begin()).play_time += add_play_time;
-    }
-    if (!WritePlayTimeFile(play_time_elements)) {
-        return false;
-    }
-    return true;
-}
-
-u64 GetPlayTime(u64 program_id) {
-    std::vector<PlayTimeElement> play_time_elements;
-
-    if (!ReadPlayTimeFile(play_time_elements)) {
-        return 0;
-    }
-    const auto it = std::find(play_time_elements.begin(), play_time_elements.end(), program_id);
-    if (it == play_time_elements.end()) {
-        return 0;
-    }
-    return play_time_elements.at(it - play_time_elements.begin()).play_time;
-}
-
-bool PlayTimeManager::ResetProgramPlayTime(u64 program_id) {
-    std::vector<PlayTimeElement> play_time_elements;
-
-    if (!ReadPlayTimeFile(play_time_elements)) {
-        return false;
-    }
-    const auto it = std::find(play_time_elements.begin(), play_time_elements.end(), program_id);
-    if (it == play_time_elements.end()) {
-        return false;
-    }
-    play_time_elements.erase(it);
-    if (!WritePlayTimeFile(play_time_elements)) {
-        return false;
-    }
-    return true;
-}
-
-std::optional<std::filesystem::path> GetCurrentUserPlayTimePath() {
-    const Service::Account::ProfileManager manager;
-    const auto uuid = manager.GetUser(static_cast<s32>(Settings::values.current_user));
-    if (!uuid.has_value()) {
-        return std::nullopt;
-    }
-    return Common::FS::GetYuzuPath(Common::FS::YuzuPath::PlayTimeDir) /
-           uuid->RawString().append(".bin");
-}
-
-[[nodiscard]] bool ReadPlayTimeFile(std::vector<PlayTimeElement>& out_play_time_elements) {
-    const auto filename = GetCurrentUserPlayTimePath();
-    if (!filename.has_value()) {
-        LOG_ERROR(Common, "Failed to get current user path");
-        return false;
-    }
-
-    if (Common::FS::Exists(filename.value())) {
-        Common::FS::IOFile file{filename.value(), Common::FS::FileAccessMode::Read,
-                                Common::FS::FileType::BinaryFile};
-        if (!file.IsOpen()) {
-            LOG_ERROR(Common, "Failed to open play time file: {}",
-                      Common::FS::PathToUTF8String(filename.value()));
-            return false;
-        }
-        const size_t elem_num = file.GetSize() / sizeof(PlayTimeElement);
-        out_play_time_elements.resize(elem_num);
-        const bool success = file.ReadSpan<PlayTimeElement>(out_play_time_elements) == elem_num;
-        file.Close();
-        return success;
-    } else {
-        out_play_time_elements.clear();
-        return true;
-    }
-}
-
-[[nodiscard]] bool WritePlayTimeFile(const std::vector<PlayTimeElement>& play_time_elements) {
-    const auto filename = GetCurrentUserPlayTimePath();
-    if (!filename.has_value()) {
-        LOG_ERROR(Common, "Failed to get current user path");
-        return false;
-    }
-    Common::FS::IOFile file{filename.value(), Common::FS::FileAccessMode::Write,
-                            Common::FS::FileType::BinaryFile};
-
-    if (!file.IsOpen()) {
-        LOG_ERROR(Common, "Failed to open play time file: {}",
-                  Common::FS::PathToUTF8String(filename.value()));
-        return false;
-    }
-    const bool success =
-        file.WriteSpan<PlayTimeElement>(play_time_elements) == play_time_elements.size();
-    file.Close();
-    return success;
-}
-
-QString ReadablePlayTime(qulonglong time_seconds) {
-    static constexpr std::array units{"m", "h"};
-    if (time_seconds == 0) {
-        return QLatin1String("");
-    }
-    const auto time_minutes = std::max(static_cast<double>(time_seconds) / 60, 1.0);
-    const auto time_hours = static_cast<double>(time_seconds) / 3600;
-    const int unit = time_minutes < 60 ? 0 : 1;
-    const auto value = unit == 0 ? time_minutes : time_hours;
-
-    return QStringLiteral("%L1 %2")
-        .arg(value, 0, 'f', unit && time_seconds % 60 != 0)
-        .arg(QString::fromUtf8(units[unit]));
-}
-
-} // namespace PlayTime
diff --git a/src/yuzu/play_time.h b/src/yuzu/play_time.h
deleted file mode 100644
index 68e40955cd..0000000000
--- a/src/yuzu/play_time.h
+++ /dev/null
@@ -1,68 +0,0 @@
-// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include <QString>
-
-#include <atomic>
-#include <condition_variable>
-#include <mutex>
-#include <optional>
-#include <thread>
-
-#include "common/common_types.h"
-#include "common/fs/fs.h"
-#include "common/polyfill_thread.h"
-#include "core/core.h"
-
-namespace PlayTime {
-struct PlayTimeElement {
-    u64 program_id;
-    u64 play_time;
-
-    inline bool operator==(const PlayTimeElement& other) const {
-        return program_id == other.program_id;
-    }
-
-    inline bool operator==(const u64 _program_id) const {
-        return program_id == _program_id;
-    }
-};
-
-class PlayTimeManager {
-public:
-    explicit PlayTimeManager() = default;
-    ~PlayTimeManager() = default;
-
-public:
-    YUZU_NON_COPYABLE(PlayTimeManager);
-    YUZU_NON_MOVEABLE(PlayTimeManager);
-
-public:
-    bool ResetProgramPlayTime(u64 program_id);
-    void SetProgramId(u64 program_id);
-    inline void UpdateTimestamp();
-    void Start();
-    void Stop();
-
-private:
-    u64 running_program_id;
-    std::chrono::steady_clock::time_point last_timestamp;
-    std::jthread play_time_thread;
-    void AutoTimestamp(std::stop_token stop_token);
-    void Save();
-};
-
-std::optional<std::filesystem::path> GetCurrentUserPlayTimePath();
-
-bool UpdatePlayTime(u64 program_id, u64 add_play_time);
-
-[[nodiscard]] bool ReadPlayTimeFile(std::vector<PlayTimeElement>& out_play_time_elements);
-[[nodiscard]] bool WritePlayTimeFile(const std::vector<PlayTimeElement>& play_time_elements);
-
-u64 GetPlayTime(u64 program_id);
-
-QString ReadablePlayTime(qulonglong time_seconds);
-
-} // namespace PlayTime
diff --git a/src/yuzu/play_time_manager.cpp b/src/yuzu/play_time_manager.cpp
new file mode 100644
index 0000000000..155c36b7d1
--- /dev/null
+++ b/src/yuzu/play_time_manager.cpp
@@ -0,0 +1,179 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "common/alignment.h"
+#include "common/fs/file.h"
+#include "common/fs/fs.h"
+#include "common/fs/path_util.h"
+#include "common/logging/log.h"
+#include "common/settings.h"
+#include "common/thread.h"
+#include "core/hle/service/acc/profile_manager.h"
+#include "yuzu/play_time_manager.h"
+
+namespace PlayTime {
+
+namespace {
+
+struct PlayTimeElement {
+    ProgramId program_id;
+    PlayTime play_time;
+};
+
+std::optional<std::filesystem::path> GetCurrentUserPlayTimePath() {
+    const Service::Account::ProfileManager manager;
+    const auto uuid = manager.GetUser(static_cast<s32>(Settings::values.current_user));
+    if (!uuid.has_value()) {
+        return std::nullopt;
+    }
+    return Common::FS::GetYuzuPath(Common::FS::YuzuPath::PlayTimeDir) /
+           uuid->RawString().append(".bin");
+}
+
+[[nodiscard]] bool ReadPlayTimeFile(PlayTimeDatabase& out_play_time_db) {
+    const auto filename = GetCurrentUserPlayTimePath();
+
+    if (!filename.has_value()) {
+        LOG_ERROR(Frontend, "Failed to get current user path");
+        return false;
+    }
+
+    out_play_time_db.clear();
+
+    if (Common::FS::Exists(filename.value())) {
+        Common::FS::IOFile file{filename.value(), Common::FS::FileAccessMode::Read,
+                                Common::FS::FileType::BinaryFile};
+        if (!file.IsOpen()) {
+            LOG_ERROR(Frontend, "Failed to open play time file: {}",
+                      Common::FS::PathToUTF8String(filename.value()));
+            return false;
+        }
+
+        const size_t num_elements = file.GetSize() / sizeof(PlayTimeElement);
+        std::vector<PlayTimeElement> elements(num_elements);
+
+        if (file.ReadSpan<PlayTimeElement>(elements) != num_elements) {
+            return false;
+        }
+
+        for (const auto& [program_id, play_time] : elements) {
+            if (program_id != 0) {
+                out_play_time_db[program_id] = play_time;
+            }
+        }
+    }
+
+    return true;
+}
+
+[[nodiscard]] bool WritePlayTimeFile(const PlayTimeDatabase& play_time_db) {
+    const auto filename = GetCurrentUserPlayTimePath();
+
+    if (!filename.has_value()) {
+        LOG_ERROR(Frontend, "Failed to get current user path");
+        return false;
+    }
+
+    Common::FS::IOFile file{filename.value(), Common::FS::FileAccessMode::Write,
+                            Common::FS::FileType::BinaryFile};
+    if (!file.IsOpen()) {
+        LOG_ERROR(Frontend, "Failed to open play time file: {}",
+                  Common::FS::PathToUTF8String(filename.value()));
+        return false;
+    }
+
+    std::vector<PlayTimeElement> elements;
+    elements.reserve(play_time_db.size());
+
+    for (auto& [program_id, play_time] : play_time_db) {
+        if (program_id != 0) {
+            elements.push_back(PlayTimeElement{program_id, play_time});
+        }
+    }
+
+    return file.WriteSpan<PlayTimeElement>(elements) == elements.size();
+}
+
+} // namespace
+
+PlayTimeManager::PlayTimeManager() {
+    if (!ReadPlayTimeFile(database)) {
+        LOG_ERROR(Frontend, "Failed to read play time database! Resetting to default.");
+    }
+}
+
+PlayTimeManager::~PlayTimeManager() {
+    Save();
+}
+
+void PlayTimeManager::SetProgramId(u64 program_id) {
+    running_program_id = program_id;
+}
+
+void PlayTimeManager::Start() {
+    play_time_thread = std::jthread([&](std::stop_token stop_token) { AutoTimestamp(stop_token); });
+}
+
+void PlayTimeManager::Stop() {
+    play_time_thread = {};
+}
+
+void PlayTimeManager::AutoTimestamp(std::stop_token stop_token) {
+    Common::SetCurrentThreadName("PlayTimeReport");
+
+    using namespace std::literals::chrono_literals;
+    using std::chrono::seconds;
+    using std::chrono::steady_clock;
+
+    auto timestamp = steady_clock::now();
+
+    const auto GetDuration = [&]() -> u64 {
+        const auto last_timestamp = std::exchange(timestamp, steady_clock::now());
+        const auto duration = std::chrono::duration_cast<seconds>(timestamp - last_timestamp);
+        return static_cast<u64>(duration.count());
+    };
+
+    while (!stop_token.stop_requested()) {
+        Common::StoppableTimedWait(stop_token, 30s);
+
+        database[running_program_id] += GetDuration();
+        Save();
+    }
+}
+
+void PlayTimeManager::Save() {
+    if (!WritePlayTimeFile(database)) {
+        LOG_ERROR(Frontend, "Failed to update play time database!");
+    }
+}
+
+u64 PlayTimeManager::GetPlayTime(u64 program_id) const {
+    auto it = database.find(program_id);
+    if (it != database.end()) {
+        return it->second;
+    } else {
+        return 0;
+    }
+}
+
+void PlayTimeManager::ResetProgramPlayTime(u64 program_id) {
+    database.erase(program_id);
+    Save();
+}
+
+QString ReadablePlayTime(qulonglong time_seconds) {
+    if (time_seconds == 0) {
+        return {};
+    }
+    const auto time_minutes = std::max(static_cast<double>(time_seconds) / 60, 1.0);
+    const auto time_hours = static_cast<double>(time_seconds) / 3600;
+    const bool is_minutes = time_minutes < 60;
+    const char* unit = is_minutes ? "m" : "h";
+    const auto value = is_minutes ? time_minutes : time_hours;
+
+    return QStringLiteral("%L1 %2")
+        .arg(value, 0, 'f', !is_minutes && time_seconds % 60 != 0)
+        .arg(QString::fromUtf8(unit));
+}
+
+} // namespace PlayTime
diff --git a/src/yuzu/play_time_manager.h b/src/yuzu/play_time_manager.h
new file mode 100644
index 0000000000..5f96f34473
--- /dev/null
+++ b/src/yuzu/play_time_manager.h
@@ -0,0 +1,44 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <QString>
+
+#include <map>
+
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "common/polyfill_thread.h"
+
+namespace PlayTime {
+
+using ProgramId = u64;
+using PlayTime = u64;
+using PlayTimeDatabase = std::map<ProgramId, PlayTime>;
+
+class PlayTimeManager {
+public:
+    explicit PlayTimeManager();
+    ~PlayTimeManager();
+
+    YUZU_NON_COPYABLE(PlayTimeManager);
+    YUZU_NON_MOVEABLE(PlayTimeManager);
+
+    u64 GetPlayTime(u64 program_id) const;
+    void ResetProgramPlayTime(u64 program_id);
+    void SetProgramId(u64 program_id);
+    void Start();
+    void Stop();
+
+private:
+    PlayTimeDatabase database;
+    u64 running_program_id;
+    std::jthread play_time_thread;
+    void AutoTimestamp(std::stop_token stop_token);
+    void Save();
+};
+
+QString ReadablePlayTime(qulonglong time_seconds);
+
+} // namespace PlayTime
-- 
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