diff --git a/src/network/packet.cpp b/src/network/packet.cpp
index 8fc5feabd40f50ac9b72b1bb8f4ce00f5c8d786d..a3c1e16440a397531c0d2faae29039f82c8bed3c 100644
--- a/src/network/packet.cpp
+++ b/src/network/packet.cpp
@@ -14,13 +14,13 @@
 namespace Network {
 
 #ifndef htonll
-u64 htonll(u64 x) {
+static u64 htonll(u64 x) {
     return ((1 == htonl(1)) ? (x) : ((uint64_t)htonl((x)&0xFFFFFFFF) << 32) | htonl((x) >> 32));
 }
 #endif
 
 #ifndef ntohll
-u64 ntohll(u64 x) {
+static u64 ntohll(u64 x) {
     return ((1 == ntohl(1)) ? (x) : ((uint64_t)ntohl((x)&0xFFFFFFFF) << 32) | ntohl((x) >> 32));
 }
 #endif
@@ -67,7 +67,7 @@ Packet::operator bool() const {
 }
 
 Packet& Packet::operator>>(bool& out_data) {
-    u8 value;
+    u8 value{};
     if (*this >> value) {
         out_data = (value != 0);
     }
@@ -85,42 +85,42 @@ Packet& Packet::operator>>(u8& out_data) {
 }
 
 Packet& Packet::operator>>(s16& out_data) {
-    s16 value;
+    s16 value{};
     Read(&value, sizeof(value));
     out_data = ntohs(value);
     return *this;
 }
 
 Packet& Packet::operator>>(u16& out_data) {
-    u16 value;
+    u16 value{};
     Read(&value, sizeof(value));
     out_data = ntohs(value);
     return *this;
 }
 
 Packet& Packet::operator>>(s32& out_data) {
-    s32 value;
+    s32 value{};
     Read(&value, sizeof(value));
     out_data = ntohl(value);
     return *this;
 }
 
 Packet& Packet::operator>>(u32& out_data) {
-    u32 value;
+    u32 value{};
     Read(&value, sizeof(value));
     out_data = ntohl(value);
     return *this;
 }
 
 Packet& Packet::operator>>(s64& out_data) {
-    s64 value;
+    s64 value{};
     Read(&value, sizeof(value));
     out_data = ntohll(value);
     return *this;
 }
 
 Packet& Packet::operator>>(u64& out_data) {
-    u64 value;
+    u64 value{};
     Read(&value, sizeof(value));
     out_data = ntohll(value);
     return *this;
diff --git a/src/network/room.cpp b/src/network/room.cpp
index 5288671469425bfe39c336efdffa7d88fe0a0b90..b82a757491087f6c879aad4eb06a738c464fc51e 100644
--- a/src/network/room.cpp
+++ b/src/network/room.cpp
@@ -877,8 +877,8 @@ void Room::RoomImpl::HandleWifiPacket(const ENetEvent* event) {
     } else { // Send the data only to the destination client
         std::lock_guard lock(member_mutex);
         auto member = std::find_if(members.begin(), members.end(),
-                                   [destination_address](const Member& member) -> bool {
-                                       return member.mac_address == destination_address;
+                                   [destination_address](const Member& member_entry) -> bool {
+                                       return member_entry.mac_address == destination_address;
                                    });
         if (member != members.end()) {
             enet_peer_send(member->peer, 0, enet_packet);
@@ -955,10 +955,10 @@ void Room::RoomImpl::HandleGameNamePacket(const ENetEvent* event) {
 
     {
         std::lock_guard lock(member_mutex);
-        auto member =
-            std::find_if(members.begin(), members.end(), [event](const Member& member) -> bool {
-                return member.peer == event->peer;
-            });
+        auto member = std::find_if(members.begin(), members.end(),
+                                   [event](const Member& member_entry) -> bool {
+                                       return member_entry.peer == event->peer;
+                                   });
         if (member != members.end()) {
             member->game_info = game_info;
 
@@ -982,9 +982,10 @@ void Room::RoomImpl::HandleClientDisconnection(ENetPeer* client) {
     std::string nickname, username, ip;
     {
         std::lock_guard lock(member_mutex);
-        auto member = std::find_if(members.begin(), members.end(), [client](const Member& member) {
-            return member.peer == client;
-        });
+        auto member =
+            std::find_if(members.begin(), members.end(), [client](const Member& member_entry) {
+                return member_entry.peer == client;
+            });
         if (member != members.end()) {
             nickname = member->nickname;
             username = member->user_data.username;
diff --git a/src/web_service/announce_room_json.cpp b/src/web_service/announce_room_json.cpp
index 32249f28e90e4a2aaa3ce64a69c051fbe5c46385..984a59f777e9ccef305bb3a45e2618a90d21c22d 100644
--- a/src/web_service/announce_room_json.cpp
+++ b/src/web_service/announce_room_json.cpp
@@ -11,7 +11,7 @@
 
 namespace AnnounceMultiplayerRoom {
 
-void to_json(nlohmann::json& json, const Room::Member& member) {
+static void to_json(nlohmann::json& json, const Room::Member& member) {
     if (!member.username.empty()) {
         json["username"] = member.username;
     }
@@ -23,7 +23,7 @@ void to_json(nlohmann::json& json, const Room::Member& member) {
     json["gameId"] = member.game_id;
 }
 
-void from_json(const nlohmann::json& json, Room::Member& member) {
+static void from_json(const nlohmann::json& json, Room::Member& member) {
     member.nickname = json.at("nickname").get<std::string>();
     member.game_name = json.at("gameName").get<std::string>();
     member.game_id = json.at("gameId").get<u64>();
@@ -36,7 +36,7 @@ void from_json(const nlohmann::json& json, Room::Member& member) {
     }
 }
 
-void to_json(nlohmann::json& json, const Room& room) {
+static void to_json(nlohmann::json& json, const Room& room) {
     json["port"] = room.port;
     json["name"] = room.name;
     if (!room.description.empty()) {
@@ -53,7 +53,7 @@ void to_json(nlohmann::json& json, const Room& room) {
     }
 }
 
-void from_json(const nlohmann::json& json, Room& room) {
+static void from_json(const nlohmann::json& json, Room& room) {
     room.verify_UID = json.at("externalGuid").get<std::string>();
     room.ip = json.at("address").get<std::string>();
     room.name = json.at("name").get<std::string>();
diff --git a/src/web_service/announce_room_json.h b/src/web_service/announce_room_json.h
index ac02af5b1757565c262313076d78e30fb4001d5d..f65c93214ad618773144ecf9b351a5e3aac640a3 100644
--- a/src/web_service/announce_room_json.h
+++ b/src/web_service/announce_room_json.h
@@ -17,8 +17,8 @@ namespace WebService {
  */
 class RoomJson : public AnnounceMultiplayerRoom::Backend {
 public:
-    RoomJson(const std::string& host, const std::string& username, const std::string& token)
-        : client(host, username, token), host(host), username(username), token(token) {}
+    RoomJson(const std::string& host_, const std::string& username_, const std::string& token_)
+        : client(host_, username_, token_), host(host_), username(username_), token(token_) {}
     ~RoomJson() = default;
     void SetRoomInformation(const std::string& name, const std::string& description, const u16 port,
                             const u32 max_player, const u32 net_version, const bool has_password,
diff --git a/src/yuzu/multiplayer/lobby_p.h b/src/yuzu/multiplayer/lobby_p.h
index 749ca627f278bde317d713b3f240be8bbc8ce1ae..afb8b99dc0e6ea5b26b5c3524055044a405be338 100644
--- a/src/yuzu/multiplayer/lobby_p.h
+++ b/src/yuzu/multiplayer/lobby_p.h
@@ -148,9 +148,9 @@ class LobbyMember {
 public:
     LobbyMember() = default;
     LobbyMember(const LobbyMember& other) = default;
-    explicit LobbyMember(QString username, QString nickname, u64 title_id, QString game_name)
-        : username(std::move(username)), nickname(std::move(nickname)), title_id(title_id),
-          game_name(std::move(game_name)) {}
+    explicit LobbyMember(QString username_, QString nickname_, u64 title_id_, QString game_name_)
+        : username(std::move(username_)), nickname(std::move(nickname_)), title_id(title_id_),
+          game_name(std::move(game_name_)) {}
     ~LobbyMember() = default;
 
     QString GetName() const {
diff --git a/src/yuzu/multiplayer/state.cpp b/src/yuzu/multiplayer/state.cpp
index b2aaed9828214545134a50d981927c279eac14b8..e96b03e5df410cba1a8ee3ca0e687c30204e0b45 100644
--- a/src/yuzu/multiplayer/state.cpp
+++ b/src/yuzu/multiplayer/state.cpp
@@ -19,10 +19,10 @@
 #include "yuzu/uisettings.h"
 #include "yuzu/util/clickable_label.h"
 
-MultiplayerState::MultiplayerState(QWidget* parent, QStandardItemModel* game_list_model,
-                                   QAction* leave_room, QAction* show_room)
-    : QWidget(parent), game_list_model(game_list_model), leave_room(leave_room),
-      show_room(show_room) {
+MultiplayerState::MultiplayerState(QWidget* parent, QStandardItemModel* game_list_model_,
+                                   QAction* leave_room_, QAction* show_room_)
+    : QWidget(parent), game_list_model(game_list_model_), leave_room(leave_room_),
+      show_room(show_room_) {
     if (auto member = Network::GetRoomMember().lock()) {
         // register the network structs to use in slots and signals
         state_callback_handle = member->BindOnStateChanged(