diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index 555807e1907f8869f1af3c4efd1cd56d48566d05..5978906555c47cb79a240fae9eea319f38df477a 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -725,6 +725,7 @@ add_library(core STATIC hle/service/nvnflinger/producer_listener.h hle/service/nvnflinger/status.h hle/service/nvnflinger/ui/fence.h + hle/service/nvnflinger/ui/graphic_buffer.cpp hle/service/nvnflinger/ui/graphic_buffer.h hle/service/nvnflinger/window.h hle/service/olsc/olsc.cpp diff --git a/src/core/hle/service/nvnflinger/buffer_item.h b/src/core/hle/service/nvnflinger/buffer_item.h index 3da8cc3aa1f7f33e9a16cb7c07c54ea9f04f260f..7fd808f5468a561a022b6a4f16eca8eea1889dfe 100644 --- a/src/core/hle/service/nvnflinger/buffer_item.h +++ b/src/core/hle/service/nvnflinger/buffer_item.h @@ -15,7 +15,7 @@ namespace Service::android { -struct GraphicBuffer; +class GraphicBuffer; class BufferItem final { public: diff --git a/src/core/hle/service/nvnflinger/buffer_queue_consumer.cpp b/src/core/hle/service/nvnflinger/buffer_queue_consumer.cpp index 215c1ea809745ac74c024153cdb07cae80d2465a..d91886bed956696c648bd0c33670bb9f830902e4 100644 --- a/src/core/hle/service/nvnflinger/buffer_queue_consumer.cpp +++ b/src/core/hle/service/nvnflinger/buffer_queue_consumer.cpp @@ -5,7 +5,6 @@ // https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/libs/gui/BufferQueueConsumer.cpp #include "common/logging/log.h" -#include "core/hle/service/nvdrv/core/nvmap.h" #include "core/hle/service/nvnflinger/buffer_item.h" #include "core/hle/service/nvnflinger/buffer_queue_consumer.h" #include "core/hle/service/nvnflinger/buffer_queue_core.h" @@ -14,9 +13,8 @@ namespace Service::android { -BufferQueueConsumer::BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_, - Service::Nvidia::NvCore::NvMap& nvmap_) - : core{std::move(core_)}, slots{core->slots}, nvmap(nvmap_) {} +BufferQueueConsumer::BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_) + : core{std::move(core_)}, slots{core->slots} {} BufferQueueConsumer::~BufferQueueConsumer() = default; @@ -136,8 +134,6 @@ Status BufferQueueConsumer::ReleaseBuffer(s32 slot, u64 frame_number, const Fenc slots[slot].buffer_state = BufferState::Free; - nvmap.FreeHandle(slots[slot].graphic_buffer->BufferId(), true); - listener = core->connected_producer_listener; LOG_DEBUG(Service_Nvnflinger, "releasing slot {}", slot); diff --git a/src/core/hle/service/nvnflinger/buffer_queue_consumer.h b/src/core/hle/service/nvnflinger/buffer_queue_consumer.h index 9a6968dfa642d6f7e2a29755fefa5c8b9591bc1a..0a61e8dbd4fc97f229b67fff8b2f5352ac5452e5 100644 --- a/src/core/hle/service/nvnflinger/buffer_queue_consumer.h +++ b/src/core/hle/service/nvnflinger/buffer_queue_consumer.h @@ -13,10 +13,6 @@ #include "core/hle/service/nvnflinger/buffer_queue_defs.h" #include "core/hle/service/nvnflinger/status.h" -namespace Service::Nvidia::NvCore { -class NvMap; -} // namespace Service::Nvidia::NvCore - namespace Service::android { class BufferItem; @@ -25,8 +21,7 @@ class IConsumerListener; class BufferQueueConsumer final { public: - explicit BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_, - Service::Nvidia::NvCore::NvMap& nvmap_); + explicit BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_); ~BufferQueueConsumer(); Status AcquireBuffer(BufferItem* out_buffer, std::chrono::nanoseconds expected_present); @@ -38,7 +33,6 @@ public: private: std::shared_ptr<BufferQueueCore> core; BufferQueueDefs::SlotsType& slots; - Service::Nvidia::NvCore::NvMap& nvmap; }; } // namespace Service::android diff --git a/src/core/hle/service/nvnflinger/buffer_queue_producer.cpp b/src/core/hle/service/nvnflinger/buffer_queue_producer.cpp index 6e7a496589439f7a9a4094a54769f0a0c0ba3b60..5d8762d253b299026bd8dbc4cec9bdaa0f2ccc2b 100644 --- a/src/core/hle/service/nvnflinger/buffer_queue_producer.cpp +++ b/src/core/hle/service/nvnflinger/buffer_queue_producer.cpp @@ -13,7 +13,6 @@ #include "core/hle/kernel/kernel.h" #include "core/hle/service/hle_ipc.h" #include "core/hle/service/kernel_helpers.h" -#include "core/hle/service/nvdrv/core/nvmap.h" #include "core/hle/service/nvnflinger/buffer_queue_core.h" #include "core/hle/service/nvnflinger/buffer_queue_producer.h" #include "core/hle/service/nvnflinger/consumer_listener.h" @@ -533,8 +532,6 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input, item.is_droppable = core->dequeue_buffer_cannot_block || async; item.swap_interval = swap_interval; - nvmap.DuplicateHandle(item.graphic_buffer->BufferId(), true); - sticky_transform = sticky_transform_; if (core->queue.empty()) { @@ -744,19 +741,13 @@ Status BufferQueueProducer::Disconnect(NativeWindowApi api) { return Status::NoError; } - // HACK: We are not Android. Remove handle for items in queue, and clear queue. - // Allows synchronous destruction of nvmap handles. - for (auto& item : core->queue) { - nvmap.FreeHandle(item.graphic_buffer->BufferId(), true); - } - core->queue.clear(); - switch (api) { case NativeWindowApi::Egl: case NativeWindowApi::Cpu: case NativeWindowApi::Media: case NativeWindowApi::Camera: if (core->connected_api == api) { + core->queue.clear(); core->FreeAllBuffersLocked(); core->connected_producer_listener = nullptr; core->connected_api = NativeWindowApi::NoConnectedApi; @@ -785,7 +776,7 @@ Status BufferQueueProducer::Disconnect(NativeWindowApi api) { } Status BufferQueueProducer::SetPreallocatedBuffer(s32 slot, - const std::shared_ptr<GraphicBuffer>& buffer) { + const std::shared_ptr<NvGraphicBuffer>& buffer) { LOG_DEBUG(Service_Nvnflinger, "slot {}", slot); if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) { @@ -796,7 +787,7 @@ Status BufferQueueProducer::SetPreallocatedBuffer(s32 slot, slots[slot] = {}; slots[slot].fence = Fence::NoFence(); - slots[slot].graphic_buffer = buffer; + slots[slot].graphic_buffer = std::make_shared<GraphicBuffer>(nvmap, buffer); slots[slot].frame_number = 0; // Most games preallocate a buffer and pass a valid buffer here. However, it is possible for @@ -839,7 +830,7 @@ void BufferQueueProducer::Transact(HLERequestContext& ctx, TransactionId code, u } case TransactionId::SetPreallocatedBuffer: { const auto slot = parcel_in.Read<s32>(); - const auto buffer = parcel_in.ReadObject<GraphicBuffer>(); + const auto buffer = parcel_in.ReadObject<NvGraphicBuffer>(); status = SetPreallocatedBuffer(slot, buffer); break; @@ -867,7 +858,7 @@ void BufferQueueProducer::Transact(HLERequestContext& ctx, TransactionId code, u status = RequestBuffer(slot, &buf); - parcel_out.WriteFlattenedObject(buf); + parcel_out.WriteFlattenedObject<NvGraphicBuffer>(buf.get()); break; } case TransactionId::QueueBuffer: { diff --git a/src/core/hle/service/nvnflinger/buffer_queue_producer.h b/src/core/hle/service/nvnflinger/buffer_queue_producer.h index d4201c1046450ab6f7d30f3daeb8daeaf193d742..64c17d56c9cdafef314665113a31f641b1b8155c 100644 --- a/src/core/hle/service/nvnflinger/buffer_queue_producer.h +++ b/src/core/hle/service/nvnflinger/buffer_queue_producer.h @@ -38,6 +38,7 @@ namespace Service::android { class BufferQueueCore; class IProducerListener; +struct NvGraphicBuffer; class BufferQueueProducer final : public IBinder { public: @@ -65,7 +66,7 @@ public: bool producer_controlled_by_app, QueueBufferOutput* output); Status Disconnect(NativeWindowApi api); - Status SetPreallocatedBuffer(s32 slot, const std::shared_ptr<GraphicBuffer>& buffer); + Status SetPreallocatedBuffer(s32 slot, const std::shared_ptr<NvGraphicBuffer>& buffer); private: BufferQueueProducer(const BufferQueueProducer&) = delete; diff --git a/src/core/hle/service/nvnflinger/buffer_slot.h b/src/core/hle/service/nvnflinger/buffer_slot.h index d8c9dec3b2a9af6f1f99016334a2ef8b32152567..d25bca049d22fdf17faf558449f15844c524c15f 100644 --- a/src/core/hle/service/nvnflinger/buffer_slot.h +++ b/src/core/hle/service/nvnflinger/buffer_slot.h @@ -13,7 +13,7 @@ namespace Service::android { -struct GraphicBuffer; +class GraphicBuffer; enum class BufferState : u32 { Free = 0, diff --git a/src/core/hle/service/nvnflinger/fb_share_buffer_manager.cpp b/src/core/hle/service/nvnflinger/fb_share_buffer_manager.cpp index 6dc327b8be0348a38a5c81fca6ad37edc5d513ca..d7db24f423e91dbd3be093a360322fac72550138 100644 --- a/src/core/hle/service/nvnflinger/fb_share_buffer_manager.cpp +++ b/src/core/hle/service/nvnflinger/fb_share_buffer_manager.cpp @@ -166,7 +166,7 @@ constexpr SharedMemoryPoolLayout SharedBufferPoolLayout = [] { }(); void MakeGraphicBuffer(android::BufferQueueProducer& producer, u32 slot, u32 handle) { - auto buffer = std::make_shared<android::GraphicBuffer>(); + auto buffer = std::make_shared<android::NvGraphicBuffer>(); buffer->width = SharedBufferWidth; buffer->height = SharedBufferHeight; buffer->stride = SharedBufferBlockLinearStride; diff --git a/src/core/hle/service/nvnflinger/status.h b/src/core/hle/service/nvnflinger/status.h index 7af166c4073701378307851e3a291ac16ef2a1bf..3fa0fe15b9bed350ca509a5978ec6a3165c68367 100644 --- a/src/core/hle/service/nvnflinger/status.h +++ b/src/core/hle/service/nvnflinger/status.h @@ -19,7 +19,7 @@ enum class Status : s32 { Busy = -16, NoInit = -19, BadValue = -22, - InvalidOperation = -37, + InvalidOperation = -38, BufferNeedsReallocation = 1, ReleaseAllBuffers = 2, }; diff --git a/src/core/hle/service/nvnflinger/ui/graphic_buffer.cpp b/src/core/hle/service/nvnflinger/ui/graphic_buffer.cpp new file mode 100644 index 0000000000000000000000000000000000000000..ce70946ec124356c9ccb8c6a60f96a025e52afc3 --- /dev/null +++ b/src/core/hle/service/nvnflinger/ui/graphic_buffer.cpp @@ -0,0 +1,34 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + +#include "core/hle/service/nvdrv/core/nvmap.h" +#include "core/hle/service/nvnflinger/ui/graphic_buffer.h" + +namespace Service::android { + +static NvGraphicBuffer GetBuffer(std::shared_ptr<NvGraphicBuffer>& buffer) { + if (buffer) { + return *buffer; + } else { + return {}; + } +} + +GraphicBuffer::GraphicBuffer(u32 width_, u32 height_, PixelFormat format_, u32 usage_) + : NvGraphicBuffer(width_, height_, format_, usage_), m_nvmap(nullptr) {} + +GraphicBuffer::GraphicBuffer(Service::Nvidia::NvCore::NvMap& nvmap, + std::shared_ptr<NvGraphicBuffer> buffer) + : NvGraphicBuffer(GetBuffer(buffer)), m_nvmap(std::addressof(nvmap)) { + if (this->BufferId() > 0) { + m_nvmap->DuplicateHandle(this->BufferId(), true); + } +} + +GraphicBuffer::~GraphicBuffer() { + if (m_nvmap != nullptr && this->BufferId() > 0) { + m_nvmap->FreeHandle(this->BufferId(), true); + } +} + +} // namespace Service::android diff --git a/src/core/hle/service/nvnflinger/ui/graphic_buffer.h b/src/core/hle/service/nvnflinger/ui/graphic_buffer.h index 3eac5cedd612ec8b318b7256b6b3d090d65ba60c..da430aa7522617e4bf317016ea78baeff47a6585 100644 --- a/src/core/hle/service/nvnflinger/ui/graphic_buffer.h +++ b/src/core/hle/service/nvnflinger/ui/graphic_buffer.h @@ -6,16 +6,22 @@ #pragma once +#include <memory> + #include "common/common_funcs.h" #include "common/common_types.h" #include "core/hle/service/nvnflinger/pixel_format.h" +namespace Service::Nvidia::NvCore { +class NvMap; +} // namespace Service::Nvidia::NvCore + namespace Service::android { -struct GraphicBuffer final { - constexpr GraphicBuffer() = default; +struct NvGraphicBuffer { + constexpr NvGraphicBuffer() = default; - constexpr GraphicBuffer(u32 width_, u32 height_, PixelFormat format_, u32 usage_) + constexpr NvGraphicBuffer(u32 width_, u32 height_, PixelFormat format_, u32 usage_) : width{static_cast<s32>(width_)}, height{static_cast<s32>(height_)}, format{format_}, usage{static_cast<s32>(usage_)} {} @@ -93,6 +99,17 @@ struct GraphicBuffer final { u32 offset{}; INSERT_PADDING_WORDS(60); }; -static_assert(sizeof(GraphicBuffer) == 0x16C, "GraphicBuffer has wrong size"); +static_assert(sizeof(NvGraphicBuffer) == 0x16C, "NvGraphicBuffer has wrong size"); + +class GraphicBuffer final : public NvGraphicBuffer { +public: + explicit GraphicBuffer(u32 width, u32 height, PixelFormat format, u32 usage); + explicit GraphicBuffer(Service::Nvidia::NvCore::NvMap& nvmap, + std::shared_ptr<NvGraphicBuffer> buffer); + ~GraphicBuffer(); + +private: + Service::Nvidia::NvCore::NvMap* m_nvmap{}; +}; } // namespace Service::android diff --git a/src/core/hle/service/vi/display/vi_display.cpp b/src/core/hle/service/vi/display/vi_display.cpp index f0b5eff8afe0ad798cacc54735be32dbc3aaa634..d30f49877ad2a3e6e5361b86304180c7010dddf4 100644 --- a/src/core/hle/service/vi/display/vi_display.cpp +++ b/src/core/hle/service/vi/display/vi_display.cpp @@ -35,7 +35,7 @@ static BufferQueue CreateBufferQueue(KernelHelpers::ServiceContext& service_cont return { buffer_queue_core, std::make_unique<android::BufferQueueProducer>(service_context, buffer_queue_core, nvmap), - std::make_unique<android::BufferQueueConsumer>(buffer_queue_core, nvmap)}; + std::make_unique<android::BufferQueueConsumer>(buffer_queue_core)}; } Display::Display(u64 id, std::string name_,