- 06 Dec, 2020 21 commits
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
- This is closer to pre-multicore behavior, and works a bit better.
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bunnei authored
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bunnei authored
- This breaks things, and is unnecessary, since emulation will be done at this point.
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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- 05 Dec, 2020 8 commits
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Chloe authored
video_core: Resolve more variable shadowing scenarios pt.2
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Lioncash authored
Migrates the video core code closer to enabling variable shadowing warnings as errors. This primarily sorts out shadowing occurrences within the Vulkan code.
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bunnei authored
video_core: Resolve more variable shadowing scenarios
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bunnei authored
Port citra-emu/citra#5617: "Fix telemetry-related exit crash from use-after-free"
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LC authored
system_version: Update to 11.0.0
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Chloe Marcec authored
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FearlessTobi authored
Co-Authored-By: xperia64 <xperia64@users.noreply.github.com>
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bunnei authored
codec: Remove deprecated usage of AVCodecContext::refcounted_frames
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- 04 Dec, 2020 4 commits
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Lioncash authored
This was only necessary for use with the avcodec_decode_video2/avcoded_decode_audio4 APIs which are also deprecated. Given we use avcodec_send_packet/avcodec_receive_frame, this isn't necessary, this is even indicated directly within the FFmpeg API changes document here on 2017-09-26: https://github.com/FFmpeg/FFmpeg/blob/master/doc/APIchanges#L410 This prevents our code from breaking whenever we update to a newer version of FFmpeg in the future if they ever decide to fully remove this API member.
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Lioncash authored
Resolves variable shadowing scenarios up to the end of the OpenGL code to make it nicer to review. The rest will be resolved in a following commit.
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bunnei authored
node: Eliminate variable shadowing
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bunnei authored
vp9/vic: Resolve pessimizing moves
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- 03 Dec, 2020 7 commits
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bunnei authored
Kernel: Refactor to use 4-instances of Dynarmic & various cleanups and improvements
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Lioncash authored
Prevents logic bugs from accidentally ignoring the return value.
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Lioncash authored
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bunnei authored
mouse_input/mouse_poller: Minor cleanup
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Lioncash authored
Removes the usage of moves that don't result in behavior different from a copy, or otherwise would prevent copy elision from occurring.
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Lioncash authored
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Lioncash authored
Allows the struct to be constructed in place.
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