- Sep 12, 2023
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Narr the Reg authored
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- Sep 11, 2023
- Sep 10, 2023
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liamwhite authored
configure_graphics: Fix handling of broken Vulkan
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liamwhite authored
shader_recompiler: always declare image format for image buffers
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liamwhite authored
core: implement basic integrity verification
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liamwhite authored
[Audio] Do not reset the remaining command count each time
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liamwhite authored
[audio] Fix data source version 1 command looping
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liamwhite authored
android: Add option to bundle validation layer
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GPUCode authored
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- Sep 08, 2023
- Sep 07, 2023
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Kelebek1 authored
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liamwhite authored
service: mii: Fix broken mii on MK8
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Narr the Reg authored
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- Sep 06, 2023
- Sep 05, 2023
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lat9nq authored
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lat9nq authored
Otherwise caused a blue Vulkan badge to appear in the status bar.
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lat9nq authored
Small optimization.
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Steveice10 authored
Co-authored-by:
Morph <39850852+Morph1984@users.noreply.github.com>
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german77 authored
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lat9nq authored
The VSync combobox wouldn't populate if there was no Vulkan device, which caused issues with trying to set VSync on other backends. This also adds another layer to GetCurrentGraphicsBackend to check for broken Vulkan and return OpenGL instead of Vulkan.
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- Sep 04, 2023
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Kelebek1 authored
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- Sep 03, 2023
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Danila Malyutin authored
And fix a bunch of warnings
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Liam authored
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- Sep 02, 2023