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  • ReinUsesLisp's avatar
    video_core/host_shaders: Add CMake integration for string shaders · 91df2bee
    ReinUsesLisp authored
    Add the necessary CMake code to copy the contents in a string source
    shader (GLSL or GLASM) to a header file then consumed by video_core
    files.
    
    This allows editting GLSL in its own files without having to maintain
    them in source files.
    
    For now, only OpenGL presentation shaders are moved, but we can add
    GLASM presentation shaders and static SPIR-V generation through
    glslangValidator in the future.
    91df2bee
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