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many-archive
Suyu
Commits
173a6b1e
There was an error fetching the commit references. Please try again later.
Commit
173a6b1e
authored
3 years ago
by
german77
Committed by
Narr the Reg
3 years ago
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core/emu_window: Remove touch input
parent
c405a19b
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2 changed files
src/core/frontend/emu_window.cpp
+10
-88
10 additions, 88 deletions
src/core/frontend/emu_window.cpp
src/core/frontend/emu_window.h
+5
-25
5 additions, 25 deletions
src/core/frontend/emu_window.h
with
15 additions
and
113 deletions
src/core/frontend/emu_window.cpp
+
10
−
88
View file @
173a6b1e
...
@@ -3,87 +3,23 @@
...
@@ -3,87 +3,23 @@
// Refer to the license.txt file included.
// Refer to the license.txt file included.
#include
<mutex>
#include
<mutex>
#include
"common/settings.h"
#include
"core/frontend/emu_window.h"
#include
"core/frontend/emu_window.h"
#include
"core/frontend/input.h"
namespace
Core
::
Frontend
{
namespace
Core
::
Frontend
{
GraphicsContext
::~
GraphicsContext
()
=
default
;
GraphicsContext
::~
GraphicsContext
()
=
default
;
class
EmuWindow
::
TouchState
:
public
Input
::
Factory
<
Input
::
TouchDevice
>
,
public
std
::
enable_shared_from_this
<
TouchState
>
{
public:
std
::
unique_ptr
<
Input
::
TouchDevice
>
Create
(
const
Common
::
ParamPackage
&
)
override
{
return
std
::
make_unique
<
Device
>
(
shared_from_this
());
}
std
::
mutex
mutex
;
Input
::
TouchStatus
status
;
private
:
class
Device
:
public
Input
::
TouchDevice
{
public:
explicit
Device
(
std
::
weak_ptr
<
TouchState
>&&
touch_state_
)
:
touch_state
(
touch_state_
)
{}
Input
::
TouchStatus
GetStatus
()
const
override
{
if
(
auto
state
=
touch_state
.
lock
())
{
std
::
lock_guard
guard
{
state
->
mutex
};
return
state
->
status
;
}
return
{};
}
private
:
std
::
weak_ptr
<
TouchState
>
touch_state
;
};
};
EmuWindow
::
EmuWindow
()
{
EmuWindow
::
EmuWindow
()
{
// TODO: Find a better place to set this.
// TODO: Find a better place to set this.
config
.
min_client_area_size
=
config
.
min_client_area_size
=
std
::
make_pair
(
Layout
::
MinimumSize
::
Width
,
Layout
::
MinimumSize
::
Height
);
std
::
make_pair
(
Layout
::
MinimumSize
::
Width
,
Layout
::
MinimumSize
::
Height
);
active_config
=
config
;
active_config
=
config
;
touch_state
=
std
::
make_shared
<
TouchState
>
();
Input
::
RegisterFactory
<
Input
::
TouchDevice
>
(
"emu_window"
,
touch_state
);
}
EmuWindow
::~
EmuWindow
()
{
Input
::
UnregisterFactory
<
Input
::
TouchDevice
>
(
"emu_window"
);
}
/**
* Check if the given x/y coordinates are within the touchpad specified by the framebuffer layout
* @param layout FramebufferLayout object describing the framebuffer size and screen positions
* @param framebuffer_x Framebuffer x-coordinate to check
* @param framebuffer_y Framebuffer y-coordinate to check
* @return True if the coordinates are within the touchpad, otherwise false
*/
static
bool
IsWithinTouchscreen
(
const
Layout
::
FramebufferLayout
&
layout
,
u32
framebuffer_x
,
u32
framebuffer_y
)
{
return
(
framebuffer_y
>=
layout
.
screen
.
top
&&
framebuffer_y
<
layout
.
screen
.
bottom
&&
framebuffer_x
>=
layout
.
screen
.
left
&&
framebuffer_x
<
layout
.
screen
.
right
);
}
std
::
pair
<
u32
,
u32
>
EmuWindow
::
ClipToTouchScreen
(
u32
new_x
,
u32
new_y
)
const
{
new_x
=
std
::
max
(
new_x
,
framebuffer_layout
.
screen
.
left
);
new_x
=
std
::
min
(
new_x
,
framebuffer_layout
.
screen
.
right
-
1
);
new_y
=
std
::
max
(
new_y
,
framebuffer_layout
.
screen
.
top
);
new_y
=
std
::
min
(
new_y
,
framebuffer_layout
.
screen
.
bottom
-
1
);
return
std
::
make_pair
(
new_x
,
new_y
);
}
}
void
EmuWindow
::
TouchPressed
(
u32
framebuffer_x
,
u32
framebuffer_y
,
size_t
id
)
{
EmuWindow
::~
EmuWindow
()
{}
if
(
!
IsWithinTouchscreen
(
framebuffer_layout
,
framebuffer_x
,
framebuffer_y
))
{
return
;
}
if
(
id
>=
touch_state
->
status
.
size
())
{
return
;
}
std
::
lock_guard
guard
{
touch_state
->
mutex
};
std
::
pair
<
f32
,
f32
>
EmuWindow
::
MapToTouchScreen
(
u32
framebuffer_x
,
u32
framebuffer_y
)
const
{
std
::
tie
(
framebuffer_x
,
framebuffer_y
)
=
ClipToTouchScreen
(
framebuffer_x
,
framebuffer_y
);
const
float
x
=
const
float
x
=
static_cast
<
float
>
(
framebuffer_x
-
framebuffer_layout
.
screen
.
left
)
/
static_cast
<
float
>
(
framebuffer_x
-
framebuffer_layout
.
screen
.
left
)
/
static_cast
<
float
>
(
framebuffer_layout
.
screen
.
right
-
framebuffer_layout
.
screen
.
left
);
static_cast
<
float
>
(
framebuffer_layout
.
screen
.
right
-
framebuffer_layout
.
screen
.
left
);
...
@@ -91,31 +27,17 @@ void EmuWindow::TouchPressed(u32 framebuffer_x, u32 framebuffer_y, size_t id) {
...
@@ -91,31 +27,17 @@ void EmuWindow::TouchPressed(u32 framebuffer_x, u32 framebuffer_y, size_t id) {
static_cast
<
float
>
(
framebuffer_y
-
framebuffer_layout
.
screen
.
top
)
/
static_cast
<
float
>
(
framebuffer_y
-
framebuffer_layout
.
screen
.
top
)
/
static_cast
<
float
>
(
framebuffer_layout
.
screen
.
bottom
-
framebuffer_layout
.
screen
.
top
);
static_cast
<
float
>
(
framebuffer_layout
.
screen
.
bottom
-
framebuffer_layout
.
screen
.
top
);
touch_state
->
status
[
id
]
=
std
::
make_tuple
(
x
,
y
,
true
);
return
std
::
make_pair
(
x
,
y
);
}
void
EmuWindow
::
TouchReleased
(
size_t
id
)
{
if
(
id
>=
touch_state
->
status
.
size
())
{
return
;
}
std
::
lock_guard
guard
{
touch_state
->
mutex
};
touch_state
->
status
[
id
]
=
std
::
make_tuple
(
0.0
f
,
0.0
f
,
false
);
}
}
void
EmuWindow
::
TouchMoved
(
u32
framebuffer_x
,
u32
framebuffer_y
,
size_t
id
)
{
std
::
pair
<
u32
,
u32
>
EmuWindow
::
ClipToTouchScreen
(
u32
new_x
,
u32
new_y
)
const
{
if
(
id
>=
touch_state
->
status
.
size
())
{
new_x
=
std
::
max
(
new_x
,
framebuffer_layout
.
screen
.
left
);
return
;
new_x
=
std
::
min
(
new_x
,
framebuffer_layout
.
screen
.
right
-
1
);
}
if
(
!
std
::
get
<
2
>
(
touch_state
->
status
[
id
]))
{
return
;
}
if
(
!
IsWithinTouchscreen
(
framebuffer_layout
,
framebuffer_x
,
framebuffer_y
))
{
new_y
=
std
::
max
(
new_y
,
framebuffer_layout
.
screen
.
top
);
std
::
tie
(
framebuffer_x
,
framebuffer_y
)
=
ClipToTouchScreen
(
framebuffer_x
,
framebuffer_y
);
new_y
=
std
::
min
(
new_y
,
framebuffer_layout
.
screen
.
bottom
-
1
);
}
TouchPressed
(
framebuffer_x
,
framebuffer_y
,
id
);
return
std
::
make_pair
(
new_x
,
new_y
);
}
}
void
EmuWindow
::
UpdateCurrentFramebufferLayout
(
u32
width
,
u32
height
)
{
void
EmuWindow
::
UpdateCurrentFramebufferLayout
(
u32
width
,
u32
height
)
{
...
...
This diff is collapsed.
Click to expand it.
src/core/frontend/emu_window.h
+
5
−
25
View file @
173a6b1e
...
@@ -112,28 +112,6 @@ public:
...
@@ -112,28 +112,6 @@ public:
/// Returns if window is shown (not minimized)
/// Returns if window is shown (not minimized)
virtual
bool
IsShown
()
const
=
0
;
virtual
bool
IsShown
()
const
=
0
;
/**
* Signal that a touch pressed event has occurred (e.g. mouse click pressed)
* @param framebuffer_x Framebuffer x-coordinate that was pressed
* @param framebuffer_y Framebuffer y-coordinate that was pressed
* @param id Touch event ID
*/
void
TouchPressed
(
u32
framebuffer_x
,
u32
framebuffer_y
,
size_t
id
);
/**
* Signal that a touch released event has occurred (e.g. mouse click released)
* @param id Touch event ID
*/
void
TouchReleased
(
size_t
id
);
/**
* Signal that a touch movement event has occurred (e.g. mouse was moved over the emu window)
* @param framebuffer_x Framebuffer x-coordinate
* @param framebuffer_y Framebuffer y-coordinate
* @param id Touch event ID
*/
void
TouchMoved
(
u32
framebuffer_x
,
u32
framebuffer_y
,
size_t
id
);
/**
/**
* Returns currently active configuration.
* Returns currently active configuration.
* @note Accesses to the returned object need not be consistent because it may be modified in
* @note Accesses to the returned object need not be consistent because it may be modified in
...
@@ -212,6 +190,11 @@ protected:
...
@@ -212,6 +190,11 @@ protected:
client_area_height
=
size
.
second
;
client_area_height
=
size
.
second
;
}
}
/**
* Converts a screen postion into the equivalent touchscreen position.
*/
std
::
pair
<
f32
,
f32
>
MapToTouchScreen
(
u32
framebuffer_x
,
u32
framebuffer_y
)
const
;
WindowSystemInfo
window_info
;
WindowSystemInfo
window_info
;
private
:
private
:
...
@@ -237,9 +220,6 @@ private:
...
@@ -237,9 +220,6 @@ private:
WindowConfig
config
;
///< Internal configuration (changes pending for being applied in
WindowConfig
config
;
///< Internal configuration (changes pending for being applied in
/// ProcessConfigurationChanges)
/// ProcessConfigurationChanges)
WindowConfig
active_config
;
///< Internal active configuration
WindowConfig
active_config
;
///< Internal active configuration
class
TouchState
;
std
::
shared_ptr
<
TouchState
>
touch_state
;
};
};
}
// namespace Core::Frontend
}
// namespace Core::Frontend
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