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Commit 7e379207 authored by Morph's avatar Morph
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(shader/pipeline)_cache: Raise shader/pipeline cache version

Since the following commit: https://github.com/yuzu-emu/yuzu/commit/a83a5d2e4c8932df864dd4cea2b04d87a12c8760 , many games will refuse to boot unless the shader/pipeline cache has been invalidated.
parent a83a5d2e
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...@@ -49,7 +49,7 @@ using VideoCommon::LoadPipelines; ...@@ -49,7 +49,7 @@ using VideoCommon::LoadPipelines;
using VideoCommon::SerializePipeline; using VideoCommon::SerializePipeline;
using Context = ShaderContext::Context; using Context = ShaderContext::Context;
constexpr u32 CACHE_VERSION = 5; constexpr u32 CACHE_VERSION = 6;
template <typename Container> template <typename Container>
auto MakeSpan(Container& container) { auto MakeSpan(Container& container) {
......
...@@ -53,7 +53,7 @@ using VideoCommon::FileEnvironment; ...@@ -53,7 +53,7 @@ using VideoCommon::FileEnvironment;
using VideoCommon::GenericEnvironment; using VideoCommon::GenericEnvironment;
using VideoCommon::GraphicsEnvironment; using VideoCommon::GraphicsEnvironment;
constexpr u32 CACHE_VERSION = 5; constexpr u32 CACHE_VERSION = 6;
template <typename Container> template <typename Container>
auto MakeSpan(Container& container) { auto MakeSpan(Container& container) {
......
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