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Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagation
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- src/shader_recompiler/backend/glasm/emit_glasm_image.cpp 19 additions, 4 deletionssrc/shader_recompiler/backend/glasm/emit_glasm_image.cpp
- src/shader_recompiler/backend/glsl/emit_glsl_image.cpp 7 additions, 1 deletionsrc/shader_recompiler/backend/glsl/emit_glsl_image.cpp
- src/shader_recompiler/frontend/ir/modifiers.h 1 addition, 0 deletionssrc/shader_recompiler/frontend/ir/modifiers.h
- src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_swizzled_add.cpp 1 addition, 1 deletion...nd/maxwell/translate/impl/floating_point_swizzled_add.cpp
- src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp 4 additions, 2 deletions...ompiler/frontend/maxwell/translate/impl/move_register.cpp
- src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp 2 additions, 2 deletions...piler/frontend/maxwell/translate/impl/not_implemented.cpp
- src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch.cpp 1 addition, 0 deletions...ompiler/frontend/maxwell/translate/impl/texture_fetch.cpp
- src/shader_recompiler/ir_opt/constant_propagation_pass.cpp 226 additions, 1 deletionsrc/shader_recompiler/ir_opt/constant_propagation_pass.cpp
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