- 25 Feb, 2020 3 commits
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Mat M authored
video_core/gpu: Remove unused functions
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ReinUsesLisp authored
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bunnei authored
texture: Implement R32I
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- 24 Feb, 2020 1 commit
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bunnei authored
texture_cache: Implement layered framebuffer attachments
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- 23 Feb, 2020 3 commits
- 22 Feb, 2020 12 commits
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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bunnei authored
audio_core: interpolate: Fix include for climits (Linux build break).
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bunnei authored
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bunnei authored
audio_core: Switch to a faster interpolation technique
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bunnei authored
shader/texture: Fix illegal 3D texture assert
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- 21 Feb, 2020 7 commits
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ReinUsesLisp authored
Fix typo in the illegal 3D texture assert logic. We care about catching arrayed 3D textures or 3D shadow textures, not regular 3D textures.
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Rodrigo Locatti authored
renderer_vulkan: Add the rest of case for TryConvertBorderColor
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Rodrigo Locatti authored
vk_shader: Implement ImageLoad
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Rodrigo Locatti authored
vulkan: add DXT23_SRGB
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bunnei authored
texture_cache: Avoid matches in 3D textures
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Nguyen Dac Nam authored
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bunnei authored
video_core: memory_manager: Flush/invalidate asynchronously when possible.
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- 20 Feb, 2020 6 commits
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Nguyen Dac Nam authored
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Nguyen Dac Nam authored
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bunnei authored
Update httplib to 0.5.5
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bunnei authored
shader/texture: Allow 2D shadow arrays and simplify code
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bunnei authored
- Minor perf improvement.
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Brian Clinkenbeard authored
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- 19 Feb, 2020 8 commits
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bunnei authored
maxwell_3d: Unify draw methods
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bunnei authored
gl_rasterizer: Use the least generic OpenGL draw function possible
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bunnei authored
shader_conversion: add conversion I2F for Short
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Nguyen Dac Nam authored
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Nguyen Dac Nam authored
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Nguyen Dac Nam authored
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Nguyen Dac Nam authored
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Nguyen Dac Nam authored
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