- 09 Oct, 2020 1 commit
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goldenx86 authored
RDNA devices seem to crash when using VK_EXT_extended_dynamic_state in the latest 20.9.2 proprietary Windows drivers. As a workaround, for now we block device names corresponding to current RDNA released products.
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- 08 Oct, 2020 3 commits
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bunnei authored
InputCommon: Add random motion input for buttons
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Rodrigo Locatti authored
renderer_vulkan/wrapper: Fix physical device sorting
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bunnei authored
common: Use system zstd on Linux
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- 07 Oct, 2020 4 commits
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bunnei authored
hid: Stub HomeButtonInputProtection service commands
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ReinUsesLisp authored
The old code had a sort function that was invalid and it didn't work as expected when the base vector had a different order (e.g. renderdoc was attached). This sorts devices as expected and fixes a debug assert on MSVC.
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bunnei authored
submission_package: Fix updates integrated into cartridge images.
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bunnei authored
capsrv: Stub 3 variants of SetShimLibraryVersion
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- 06 Oct, 2020 2 commits
- 04 Oct, 2020 1 commit
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bunnei authored
Update translations (2020-09-11)
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- 02 Oct, 2020 2 commits
- 30 Sep, 2020 15 commits
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german authored
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David authored
input_common: First implementation of controller rumble
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David authored
frontend/controller: Eliminate dependency on the global system instance
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Morph authored
- Used by caps_su SetShimLibraryVersion
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Morph authored
- Used in Super Smash Bros. Ultimate
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Morph authored
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Morph authored
- Used in 1-2 Switch. Given that we do not emulate the functionality of the home button yet, we can stub this for now.
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LC authored
qt/game_list: Give GameListSearchField::KeyReleaseEater a parent
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LC authored
common/wall_clock: Add virtual destructors
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LC authored
Remove ext_extended_dynamic_state blacklist
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bunnei authored
HID: Use different timing for motion
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Lukas Senionis authored
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Matías Locatti authored
Latest AMD 20.9.2 driver fixed this, there's no reason to keep it blocked, as the previous stable signed driver release doesn't include the extension.
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ReinUsesLisp authored
From -fsanitize=address, this code wasn't calling the proper destructor. Adding virtual destructors for each inherited class and the base class fixes this bug. While we are at it, mark the functions as final.
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bunnei authored
This is currently necessary to build ffmpeg
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- 29 Sep, 2020 8 commits
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bunnei authored
main: Allow applets to display on top while fullscreen
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bunnei authored
codec: Make lookup table static constexpr
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bunnei authored
cubeb_sink: Use static_cast instead of reinterpret_cast in DataCallback()
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bunnei authored
nvdrv: Stub nvdec/vic ioctls to bypass nvdec movies
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ReinUsesLisp authored
This fixes a memory leak as KeyReleaseEater's destructor was never called.
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german authored
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lat9nq authored
From what I understand, this tells CMake to use the system, not conan, version of zstd. Required to build on the coming MinGW Docker container.
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lat9nq authored
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- 27 Sep, 2020 1 commit
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bunnei authored
audio_core: Resolve sign conversion warnings
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- 26 Sep, 2020 3 commits
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Rodrigo Locatti authored
vk_stream_buffer: Fix initializing Vulkan with NVIDIA on Linux
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bunnei authored
shader/registry: Make use of designated initializers where applicable
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Morph authored
Using the Qt::WindowStaysOnTopHint flag allows these dialogs to show up on top while running in fullscreen. However, if yuzu goes out of focus (by alt-tabbing or otherwise), this flag does not seem to have an effect.
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