- 23 Feb, 2024 16 commits
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t895 authored
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liamwhite authored
fs: fix argument order
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liamwhite authored
ci: fix mac build
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liamwhite authored
fs: add ISaveDataTransferProhibiter, stub FindSaveDataWithFilter
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Liam authored
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Liam authored
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Liam authored
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liamwhite authored
vi: workaround conductor includes
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liamwhite authored
olsc, pctl: move to new ipc
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liamwhite authored
audio: move to new ipc
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liamwhite authored
fsp: Migrate remaining interfaces to cmif serialization
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Liam authored
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Liam authored
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liamwhite authored
yuzu: Fix shortcut error message
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liamwhite authored
psc: stub overlay notification channel
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Liam authored
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- 22 Feb, 2024 17 commits
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Narr the Reg authored
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liamwhite authored
fs: Add FileSystemAccessor and use cmif serialization
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Narr the Reg authored
device_memory_manager: skip unregistered interfaces on invalidate
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Narr the Reg authored
vulkan_device: don't use fixed cap for memory limits
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Narr the Reg authored
shader_recompiler: throw on missing geometry streams in geometry shaders
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Liam authored
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Liam authored
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Liam authored
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Liam authored
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Liam authored
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Liam authored
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Liam authored
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Liam authored
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Liam authored
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Liam authored
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Liam authored
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Liam authored
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- 21 Feb, 2024 7 commits
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Liam authored
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Liam authored
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Liam authored
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Liam authored
olsc: move INativeHandleHolder, IOlscServiceForApplication, IOlscServiceForSystemService, ITransferTaskListController
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liamwhite authored
android: Misc controller fixes
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liamwhite authored
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t895 authored
If you tried to connect a controller that was previously configured with an unsupported style for your game, when you try to connect that controller, it will immediately disconnect. This ensures that the controller that is being connected will be changed to the first supported style index before being connected.
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