- 29 Sep, 2020 3 commits
- 27 Sep, 2020 1 commit
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bunnei authored
audio_core: Resolve sign conversion warnings
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- 26 Sep, 2020 5 commits
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Rodrigo Locatti authored
vk_stream_buffer: Fix initializing Vulkan with NVIDIA on Linux
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bunnei authored
shader/registry: Make use of designated initializers where applicable
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bunnei authored
vk_command_pool: Add missing header guard
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bunnei authored
audio_core: Remove unnecessary inclusions
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bunnei authored
behavior_info: Fix typo Renerer -> Renderer
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- 25 Sep, 2020 14 commits
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Lioncash authored
Allows compilers to elide needing to push these values on the stack every time the function is called.
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lat9nq authored
The previous fix only partially solved the issue, as only certain GPUs that needed 9 or less MiB subtracted would work (i.e. GTX 980 Ti, GT 730). This takes from DXVK's example to divide `heap_size` by 2 to determine `allocable_size`. Additionally tested on my Quadro K4200, which previously required setting it to 12 to boot.
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Lioncash authored
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Lioncash authored
Conversions from void* to the proper data type are well-defined and supported by static_cast. We don't need to use reinterpret_cast here.
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Lioncash authored
Allows compilers to elide needing to push these values on the stack every time the function is called.
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Lioncash authored
Same behavior, but removes header dependencies where they don't need to be.
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Lioncash authored
While were at it, we can also enable sign conversion warnings and other common warnings as errors to prevent these from creeping back into the codebase.
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Lioncash authored
While we're at it we can make the destructor of the base class virtual to ensure that any polymorphism issues never occur.
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Lioncash authored
Allows the implementation details to be changed without recompiling any files that include this header.
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Lioncash authored
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Lioncash authored
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LC authored
service: Restore "unused" function
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Lioncash authored
Turns out this function is actually used, but within a trace log.
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bunnei authored
arithmetic_integer_immediate: Make use of std::move where applicable
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- 24 Sep, 2020 3 commits
- 23 Sep, 2020 14 commits
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bunnei authored
Add automap feature for GC adapter
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Lioncash authored
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Lioncash authored
Using statements already make these unnecessary.
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Rodrigo Locatti authored
memory: Resolve a -Wdocumentation warning
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Rodrigo Locatti authored
install_dialog: Remove unused function prototype
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Rodrigo Locatti authored
game_list: Eliminate redundant argument copies
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Lioncash authored
Same behavior, less repetition.
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Lioncash authored
memory doesn't exist as a parameter any more.
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Lioncash authored
Allows the compiler to warn against cases where the return value isn't used (which would be a bug).
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Lioncash authored
This function doesn't have an implementation, so it can be removed to prevent others from unintentionally using it.
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Lioncash authored
Makes the naming consistent with the rest of the functions that are present.
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Lioncash authored
Several functions can be taken by const reference to avoid copies
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Rodrigo Locatti authored
control_flow: Make use of std::move in InsertBranch()
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Lioncash authored
Places data structures where they'll eventually be moved to to avoid needing to even move them in the first place.
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