- Apr 21, 2022
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Liam authored
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- Apr 19, 2022
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Liam authored
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- Apr 18, 2022
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Fernando S authored
yuzu: mention GPLv3.0 in about dialog
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Andrea Pappacoda authored
Follow-up to 284934eb Fixes #8218
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Mai M authored
Clarify the Skyline Emulator license exception
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Andrea Pappacoda authored
`GPL-3.0-or-later OR MPL-2.0` is an SPDX expression: https://spdx.github.io/spdx-spec/SPDX-license-expressions/ Fixes #8219
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- Apr 17, 2022
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Mai M authored
ui: Fix Game Compatibility list translations
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- Apr 16, 2022
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Kyle K authored
Reported by GillianMC on Discord. Looks to be a small quirk in the QT API. setText(QObject::tr(status.text)); bringing up QObject breaks the link with the GameListItemCompat
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Fernando S authored
hidbus: Implement hidbus and ringcon
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bunnei authored
dynarmic: Fix race when switching page tables
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Narr the Reg authored
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german77 authored
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german77 authored
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- Apr 15, 2022
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Fernando S authored
Fixes for Mario 64
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Fernando S authored
hle: kernel: Use std::mutex instead of spin locks for most kernel locking.
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- Apr 14, 2022
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Fernando Sahmkow authored
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Liam authored
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Liam authored
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bunnei authored
ui: Set Link Color when setting theme
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bunnei authored
emu_window_sdl2: Set window size to display dimensions for exclusive fullscreen
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- Apr 13, 2022
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Fernando S authored
dynarmic: Fix single core mode
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Fernando S authored
service: jit: Implement the JIT service
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Liam authored
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- Apr 12, 2022
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bunnei authored
Kernel: Track open references to KServerPort and KServerSession.
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Kyle K authored
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bunnei authored
hle: kernel: Invalidate entire icache in UnmapProcessMemory and UnmapCodeMemory (fixes #8174)
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
kernel: Fix some data races
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bunnei authored
service: sfdnsres: unbreak build on FreeBSD
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- Apr 11, 2022
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Jan Beich authored
src/core/hle/service/sockets/sfdnsres.cpp: In function 'Service::Sockets::NetDbError Service::Sockets::AddrInfoErrorToNetDbError(s32)': src/core/hle/service/sockets/sfdnsres.cpp:66:10: error: 'EAI_NODATA' was not declared in this scope; did you mean 'EAI_NONAME'? 66 | case EAI_NODATA: | ^~~~~~~~~~ | EAI_NONAME src/core/hle/service/sockets/sfdnsres.cpp: In function 'std::vector<unsigned char> Service::Sockets::SerializeAddrInfo(const addrinfo*, s32, std::string_view)': src/core/hle/service/sockets/sfdnsres.cpp:127:53: error: 'sockaddr_in' does not name a type; did you mean 'SockAddrIn'? 127 | const auto addr = *reinterpret_cast<sockaddr_in*>(current->ai_addr); | ^~~~~~~~~~~ | SockAddrIn src/core/hle/service/sockets/sfdnsres.cpp:127:64: error: expected '>' before '*' token 127 | const auto addr = *reinterpret_cast<sockaddr_in*>(current->ai_addr); | ^ src/core/hle/service/sockets/sfdnsres.cpp:127:64: error: expected '(' before '*' token 127 | const auto addr = *reinterpret_cast<sockaddr_in*>(current->ai_addr); | ^ | ( src/core/hle/service/sockets/sfdnsres.cpp:127:65: error: expected primary-expression before '>' token 127 | const auto addr = *reinterpret_cast<sockaddr_in*>(current->ai_addr); | ^ src/core/hle/service/sockets/sfdnsres.cpp:127:84: error: expected ')' before ';' token 127 | const auto addr = *reinterpret_cast<sockaddr_in*>(current->ai_addr); | ^ | ) src/core/hle/service/sockets/sfdnsres.cpp:148:53: error: 'sockaddr_in6' does not name a type; did you mean 'SockAddrIn6'? 148 | const auto addr = *reinterpret_cast<sockaddr_in6*>(current->ai_addr); | ^~~~~~~~~~~~ | SockAddrIn6 src/core/hle/service/sockets/sfdnsres.cpp:148:65: error: expected '>' before '*' token 148 | const auto addr = *reinterpret_cast<sockaddr_in6*>(current->ai_addr); | ^ src/core/hle/service/sockets/sfdnsres.cpp:148:65: error: expected '(' before '*' token 148 | const auto addr = *reinterpret_cast<sockaddr_in6*>(current->ai_addr); | ^ | ( src/core/hle/service/sockets/sfdnsres.cpp:148:66: error: expected primary-expression before '>' token 148 | const auto addr = *reinterpret_cast<sockaddr_in6*>(current->ai_addr); | ^ src/core/hle/service/sockets/sfdnsres.cpp:148:85: error: expected ')' before ';' token 148 | const auto addr = *reinterpret_cast<sockaddr_in6*>(current->ai_addr); | ^ | )
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Fernando S authored
core: extract symbol reading
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Kyle K authored
Long story short, QT doesn't allow the link colors to be set via their stylesheets. There are two ways to work with this, specify the color manually for every link (See the About dialog) The other way is to change the default palette. IsDarkTheme is copy/pasted from src/yuzu/debugger/wait_tree.cpp
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- Apr 10, 2022
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Fernando S authored
Improvements for game modding with Skyline, DNS resolution
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merry authored
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- Apr 09, 2022
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tech-ticks authored
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bunnei authored
OpenGL: flip front faces if Z scale is inverted
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