- 15 Feb, 2023 2 commits
- 14 Feb, 2023 4 commits
- 13 Feb, 2023 3 commits
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Kelebek1 authored
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bunnei authored
settings: added missing graphical settings to RestoreGlobalState()
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Morph authored
On Windows, a borderless window will be treated the same as exclusive fullscreen when the window geometry matches the physical dimensions of the screen. However, with High DPI scaling, when the devicePixelRatioF() is > 1, the borderless window apparently is not treated as exclusive fullscreen and functions correctly. One can verify and replicate this behavior by using a high resolution (4K) display, and switching between 100% and 200% scaling in Windows' display settings. At 100%, without the addition of 1, it is treated as exclusive fullscreen. At 200%, with or without the addition of 1, it is treated as borderless windowed. Therefore, we can use (read: abuse) this difference in behavior to fix this issue for those with higher resolution displays when the Qt scaling ratio is > 1. Should this behavior be changed in the future, please revisit this workaround.
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- 12 Feb, 2023 4 commits
- 11 Feb, 2023 10 commits
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ameerj authored
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Colin Kinloch authored
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liamwhite authored
video_core: Speed up video frame data copy
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liamwhite authored
core: kernel: k_process: Use application system resource.
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liamwhite authored
biquad_filter: Fix rounding in ApplyBiquadFilterInt
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liamwhite authored
gpu_thread: Remove OnCommandListEndCommand
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FengChen authored
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bunnei authored
kernel/svc: switch to generated wrappers
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bunnei authored
input_common: Reintroduce custom pro controller support
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bunnei authored
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- 10 Feb, 2023 12 commits
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Merry authored
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Merry authored
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liamwhite authored
main: Re-add QtWebEngine zoom factor
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bunnei authored
kernel: avoid usage of bit_cast
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Liam authored
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Morph authored
For some reason, I had removed this in https://github.com/yuzu-emu/yuzu/pull/4949/commits/ad6cec71ecd61aa2533d9efa89b68837516f8464 This should fix any improperly scaled web applets.
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liamwhite authored
Remove fake vertex bindings when dynamic state is enabled
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liamwhite authored
glsl_emit_context: Remove redeclarations of gl_SampleID and gl_SampleMask
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liamwhite authored
audio: cubeb: Fix yuzu crashing when it test for latency
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Narr the Reg authored
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Narr the Reg authored
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Narr the Reg authored
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- 09 Feb, 2023 3 commits
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Matías Locatti authored
buffer_base: Partially revert changes from #9559
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ameerj authored
This fixes a regression where Yoshi's Crafted World (and potentially other titles) would enter an infinite loop when GPU Accuracy was set to "Normal"
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ameerj authored
These built-ins seem to be available without needing to be declared for fragment shaders, similar i.e. to gl_FragDepth
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- 08 Feb, 2023 2 commits
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liamwhite authored
service: hid: Return error if arguments of SetSupportedNpadIdType is invalid
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Narr the Reg authored
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