- Jan 02, 2024
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Narr the Reg authored
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- Dec 10, 2023
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german77 authored
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- Jul 21, 2023
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lat9nq authored
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- Mar 12, 2023
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Liam authored
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- Feb 03, 2023
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Luke Sawczak authored
fixed typo fixed typo fixed typo clang
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- Jan 28, 2023
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SoRadGaming authored
- Added IPv6 & Namespace support in direct connection Regex - Updated Tooltip for Direct Connect UI - Removed Dropdown Connection Type in Direct Connect
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- Nov 24, 2022
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Kyle Kienapfel authored
This PR rearranges things in the CMake system to make compiling with Qt6 possible 1. Camera API has changed in Qt6, so the camera feature is disabled 2. A previous fix involving QLocale is now version gated. 3. QRegExp replaced with QRegularExpression, see #5343 4. Qt6_LOCATION option added to specify a location to search for Qt6 (see examples below) 5. windeployqt is used to copy Qt6 files into the build directory on Windows Notes for Arch Linux Arch install happened to have qt6-base qt6-declarative qt6-translations installed mkdir build && cd build cmake .. -GNinja -DYUZU_USE_BUNDLED_VCPKG=ON -DYUZU_TESTS=OFF -DENABLE_QT6=YES -DYUZU_USE_BUNDLED_QT=NO Windows (MSVC) Qt wants users to download precompiled libraries via an online installer, it is worth noting that the GPL/LGPL takes precendence over any ... In the Qt Maintenance tool, under a version, such as 6.3.1 Select "MSVC 2019 64-bit" Under Additional Libraries Qt Multimedia may be of use for Camera support For the Web Applet I had to select the following: PDF Positioning WebChannel WebEngine mkdir build && cd build cmake -G "Visual Studio 16 2019" -DQt6_LOCATION=C:/Qt/6.4.0/msvc2019_64/ \ -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=YES -DYUZU_USE_BUNDLED_QT=NO \ -DENABLE_QT_TRANSLATION=YES -DENABLE_QT6=YES .. Some numbers for reference (msvc2019_64) Qt5 (slimmed down) 508 MB Qt5.15.2 all in 929 MB Qt6.3.1 1.71 GB Qt6.3.2 1.73 GB Qt6.4.0-beta3 1.83 GB Qt6.4.0 1.67 GB
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- Nov 23, 2022
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Liam authored
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- Oct 22, 2022
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Morph authored
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- Sep 10, 2022
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Narr the Reg authored
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german77 authored
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- Sep 09, 2022
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FearlessTobi authored
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- Sep 01, 2022
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FearlessTobi authored
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- Aug 27, 2022
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FearlessTobi authored
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FearlessTobi authored
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FearlessTobi authored
Makes it easier for users to recognize connection errors caused by different game versions.
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FearlessTobi authored
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- Aug 15, 2022
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FearlessTobi authored
Previously, accessing the room_network when it was already freed would crash the emulator on shutdown. Co-Authored-By:
Narr the Reg <5944268+german77@users.noreply.github.com>
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FearlessTobi authored
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FearlessTobi authored
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- Aug 09, 2022
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Kyle K authored
make about dialog a bit taller for full message on more systems for direct_connect.ui hedging bets here, there is a text field for port number that possibly shouldn't be translated, marking as such, but also adding a translation note for the event that it makes sense to translate the placeholder text to something other than the default multiplayer direct connect port.
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- Jul 25, 2022
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FearlessTobi authored
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FearlessTobi authored
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FearlessTobi authored
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FearlessTobi authored
Co-Authored-By:
Narr the Reg <5944268+german77@users.noreply.github.com>
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german77 authored
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FearlessTobi authored
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FearlessTobi authored
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FearlessTobi authored
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FearlessTobi authored
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