- Aug 12, 2018
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authoredInstead of defaulting to VfsRawCopy 
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authoredPrompts for title type on NCA files. 
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Zach Hilman authored
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Zach Hilman authoredManages NAND NCA get and install. 
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authoredFixes bugs with calling CreateFile when the immediate directory does not exist. 
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Zach Hilman authored
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Zach Hilman authoredCreates and stores RegisteredCaches for user and system NAND, as creation of a RegisteredCache is expensive. 
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Zach Hilman authoredi.e. Load the concatenated 00+01 if 01 exists as well. Needed for split NAND NCAs. 
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Zach Hilman authoredNeeded to avoid mismatch filetype warnings on split NAND NCAs 
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Zach Hilman authored
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Zach Hilman authoredMove to hex_util.h in common 
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Zach Hilman authored
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Zach Hilman authored
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bunnei authoredSeveral Friend service fixes 
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bunnei authoredcore: Namespace EmuWindow 
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bunnei authoredgl_rasterizer: Silence implicit truncation warning in SetupShaders() 
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bunnei authoredGPU/Maxwell3D: Implemented an alternative set of blend factors. 
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bunnei authoredRasterizerGL: Ignore invalid/unset vertex attributes. 
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Subv authoredThese are used by nouveau and some games like SMO. 
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greggameplayer authored- Used by Go Vacation 
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Subv authoredThis should make the es2gears example not crash anymore. 
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bunnei authored- Used by Splatoon 2. 
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bunnei authored
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bunnei authored
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Lioncash authoredPreviously this would warn of truncating a std::size_t to a u32. This is safe because we'll obviously never have more than UINT32_MAX amount of uniform buffers. 
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Lioncash authoredGets the class out of the global namespace. 
 
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- Aug 11, 2018