- 23 Feb, 2021 2 commits
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Jan Beich authored
src/video_core/shader_notify.cpp: In member function 'void VideoCore::ShaderNotify::MarkShaderComplete()': src/video_core/shader_notify.cpp:33:10: error: 'unique_lock' is not a member of 'std' 33 | std::unique_lock lock{mutex}; | ^~~~~~~~~~~ src/video_core/shader_notify.cpp:6:1: note: 'std::unique_lock' is defined in header '<mutex>'; did you forget to '#include <mutex>'? 5 | #include "video_core/shader_notify.h" +++ |+#include <mutex> 6 | src/video_core/shader_notify.cpp: In member function 'void VideoCore::ShaderNotify::MarkSharderBuilding()': src/video_core/shader_notify.cpp:38:10: error: 'unique_lock' is not a member of 'std' 38 | std::unique_lock lock{mutex}; | ^~~~~~~~~~~ src/video_core/shader_notify.cpp:38:10: note: 'std::unique_lock' is defined in header '<mutex>'; did you forget to '#include <mutex>'?
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Jan Beich authored
In file included from src/video_core/dma_pusher.cpp:5: src/./common/cityhash.h:69:47: error: 'size_t' has not been declared 69 | [[nodiscard]] u64 CityHash64(const char* buf, size_t len); | ^~~~~~ src/./common/cityhash.h:73:55: error: 'size_t' has not been declared 73 | [[nodiscard]] u64 CityHash64WithSeed(const char* buf, size_t len, u64 seed); | ^~~~~~ src/./common/cityhash.h:77:56: error: 'size_t' has not been declared 77 | [[nodiscard]] u64 CityHash64WithSeeds(const char* buf, size_t len, u64 seed0, u64 seed1); | ^~~~~~ src/./common/cityhash.h:80:47: error: 'size_t' has not been declared 80 | [[nodiscard]] u128 CityHash128(const char* s, size_t len); | ^~~~~~ src/./common/cityhash.h:84:55: error: 'size_t' has not been declared 84 | [[nodiscard]] u128 CityHash128WithSeed(const char* s, size_t len, u128 seed); | ^~~~~~
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- 22 Feb, 2021 3 commits
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LC authored
ci: Add clang build scripts
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lat9nq authored
Adds scripts that instruct CI to build yuzu with the installed Clang compiler on yuzuemu/build-environments:linux-fresh. These scripts are based on the .ci/scripts/linux scripts, minus AppImage building since that isn't necessary. Re-uses linux-fresh since that container has Clang 12 installed.
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bunnei authored
Offsets for TexelFetch and TextureGather in Vulkan
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- 21 Feb, 2021 3 commits
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bunnei authored
kernel: Fix resource release exception on exit
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ameerj authored
After rewriting the resource limit, objects releasing reserved resources require a live kernel instance. This commit fixes exceptions that occur due to the kernel being destroyed before some objects released their resources, allowing for a graceful exit.
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Ameer J authored
gl_disk_shader_cache: Log total shader entries count on game load
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- 20 Feb, 2021 3 commits
- 19 Feb, 2021 1 commit
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bunnei authored
vk_update_descriptor: Inline and improve code for binding buffers
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- 18 Feb, 2021 9 commits
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bunnei authored
externals: Update dynarmic to latest
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bunnei authored
nvdec: Reuse allocated buffers and general cleanup
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lat9nq authored
Updates dynarmic to its latest commit. Includes a fix for argument limits while compiling with Clang 12.
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Morph authored
Revert "Port citra-emu/citra#5123: "SDL: Disable hidapi drivers due to compatibility problems with certain controllers""
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Morph authored
Revert "Port citra-emu/citra#5123: "SDL: Disable hidapi drivers due to compatibility problems with certain controllers""
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LC authored
common/cityhash: Use common types
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LC authored
cmake: Update FFmpeg to 4.3.1
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ReinUsesLisp authored
Allow sharing return types with the rest of the code base. For example, we use 'u128 = std::array<u64, 2>', meanwhile Google's code uses 'uint128 = std::pair<u64, u64>'. While we are at it, use size_t instead of std::size_t.
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ReinUsesLisp authored
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- 16 Feb, 2021 6 commits
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bunnei authored
core: Optimize core timing utility functions to avoid unnecessary math
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Morph authored
Improve mouse panning
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bunnei authored
yuzu/configure_filesystem: Remove "Select Cache Directory" option
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LC authored
vk_rasterizer: Fix loading shader addresses twice
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ReinUsesLisp authored
This was recently introduced on a wrongly rebased commit.
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bunnei authored
Port citra-emu/citra#5123: "SDL: Disable hidapi drivers due to compatibility problems with certain controllers"
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- 15 Feb, 2021 11 commits
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bunnei authored
- Avoids a lot of unnecessary 128-bit math for imperceptible accuracy.
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bunnei authored
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bunnei authored
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bunnei authored
fixed_pipeline_cache: Use dirty flags to lazily update key
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LC authored
core/CMakeLists: Add web_types.h
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bunnei authored
HID: Implement GC controller in game
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Morph authored
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bunnei authored
debugger: controller: Add access key
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Kelebek1 authored
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bunnei authored
audren: Implement I3dl2Reverb
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Kelebek1 authored
Formatting
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- 14 Feb, 2021 2 commits