- 26 Nov, 2018 11 commits
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bunnei authored
Add support for viewport_transfom_enable register
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bunnei authored
gl_rasterizer: Skip VB upload if the state is clean.
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Marcos authored
* GPU States: Implement Polygon Offset. This is used in SMO all the time. * Clang Format fixes. * Initialize polygon_offset in the constructor.
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bunnei authored
Implemented BRA CC conditional and FSET CC Setting
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bunnei authored
gl_shader_decompiler: Implement S2R's Y_DIRECTION
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bunnei authored
gl_shader_decompiler: Implement BFI_IMM_R
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bunnei authored
service/sm: Take std::string by const reference in UnregisterService
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bunnei authored
gl_shader_decompiler: Implement R2P_IMM
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bunnei authored
Fixed Coordinate Encodings in TEX and TEXS instructions
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bunnei authored
gl_shader_decompiler: Implement clip distances
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bunnei authored
video_core: Move morton functions out of gl_rasterizer_cache
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- 25 Nov, 2018 8 commits
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Mat M authored
svc: Return ERR_INVALID_ENUM_VALUE from svcGetInfo
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Luke Street authored
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Rodolfo Bogado authored
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ReinUsesLisp authored
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bunnei authored
nvdrv: Implement/stub DumpGraphicsMemoryInfo and GetStatus.
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bunnei authored
memory_manager: Do not allow 0 to be a valid GPUVAddr.
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ReinUsesLisp authored
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ReinUsesLisp authored
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- 24 Nov, 2018 19 commits
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FernandoS27 authored
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FernandoS27 authored
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Rodolfo Bogado authored
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Lioncash authored
Avoids the need to create a copy of the std::string instance (potentially allocating). The only reason RegisterService takes its argument by value is because it's std::moved internally.
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bunnei authored
sm: Implement RegisterService and UnregisterService
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bunnei authored
filesystem: Clear registered union paths on factory creation
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bunnei authored
Update OpenGL's backend version from 3.3 to 4.3
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bunnei authored
Add support for clear_flags register
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bunnei authored
GDBStub Improvements
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bunnei authored
Report resolution scaling support for vi and am
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bunnei authored
patch_manager: Add support for applying LayeredFS patches to ExeFS
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bunnei authored
gl_shader_decompiler: Rename cc to condition code and name internal flags
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bunnei authored
- Used by Undertale.
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Rodolfo Bogado authored
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FernandoS27 authored
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FernandoS27 authored
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FernandoS27 authored
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bunnei authored
shader_cache: Only lock covered instructions.
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bunnei authored
software_keyboard: Minor changes
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- 23 Nov, 2018 2 commits