- Jun 25, 2019
-
-
Fernando Sahmkow authored
-
Fernando Sahmkow authored
-
Fernando Sahmkow authored
-
- Jun 24, 2019
-
-
ReinUsesLisp authored
-
ReinUsesLisp authored
-
ReinUsesLisp authored
-
ReinUsesLisp authored
-
ReinUsesLisp authored
-
ReinUsesLisp authored
-
ReinUsesLisp authored
-
ReinUsesLisp authored
-
ReinUsesLisp authored
-
ReinUsesLisp authored
-
ReinUsesLisp authored
-
ReinUsesLisp authored
-
- Jun 21, 2019
-
-
Fernando Sahmkow authored
-
Fernando Sahmkow authored
-
Fernando Sahmkow authored
-
Fernando Sahmkow authored
-
Fernando Sahmkow authored
-
Fernando Sahmkow authored
-
Fernando Sahmkow authored
-
Fernando Sahmkow authored
-
Fernando Sahmkow authored
-
Fernando Sahmkow authored
-
Fernando Sahmkow authored
-
Fernando Sahmkow authored
-
Fernando Sahmkow authored
-
Fernando Sahmkow authored
-
Fernando Sahmkow authored
-
Fernando Sahmkow authored
-
Fernando Sahmkow authored
-
Fernando Sahmkow authored
-
Fernando Sahmkow authored
-
Fernando Sahmkow authored
-
Fernando Sahmkow authored
-
Fernando Sahmkow authored
-
Fernando Sahmkow authored
-
Fernando Sahmkow authored
-
Fernando Sahmkow authored
This makes conflicts between non compress and compress textures to be auto recycled. It also limits the amount of mipmaps a texture can have if it goes above it's limit.
-