- 22 Mar, 2022 8 commits
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Morph authored
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Morph authored
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Morph authored
Moves these into types.h, since other files also make use of these types.
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Morph authored
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Narr the Reg authored
qt_web_browser: Add missing includes
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ameerj authored
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Ameer J authored
shader_recompiler/EXIT: increment output register on failed enable test
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bunnei authored
general: Reduce unused includes across the project
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- 20 Mar, 2022 13 commits
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bunnei authored
BufferCache: Find direction of the stream buffer increase.
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Fernando Sahmkow authored
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Mai M authored
dynarmic: Accelerate SHA256 and implement for A32 frontend
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Merry authored
* Implements hardware acceleration for SHA256 instructions. * Adds SHA256 instructions introduced in ARMv8 to A32 frontend. * Implements polyfill for processors that do not support hardware accelerated SHA instructions.
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Fernando S authored
vk_texture_cache: Do not reinterpret DepthStencil source images
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bunnei authored
texture_cache: Amend unintended bitwise OR in SynchronizeAliases
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ameerj authored
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ameerj authored
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ameerj authored
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ameerj authored
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ameerj authored
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ameerj authored
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bunnei authored
KHandleTable: Optimize table entry layout
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- 19 Mar, 2022 8 commits
- 18 Mar, 2022 7 commits
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Liam authored
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Liam authored
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Morph authored
general: Reduce core.h includes
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ameerj authored
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Morph authored
Since the handle type is not being used, we can reduce the amount of space each entry takes up by 4 bytes.
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Liam authored
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ameerj authored
Fixes star pointer interactions in Super Mario Galaxy on some drivers, notably Nvidia. Co-Authored-By: Fernando S. <1731197+fernandos27@users.noreply.github.com>
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- 17 Mar, 2022 4 commits
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Fernando S authored
Add shader support for const buffer indirect addressing
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Fernando S authored
Vulkan: convert S8D24 <-> ABGR8
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Liam authored
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Liam authored
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