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  1. Oct 22, 2019
    • ReinUsesLisp's avatar
      shader_ir/memory: Ignore global memory when tracking fails · 1ea07954
      ReinUsesLisp authored
      Ignore global memory operations instead of invoking undefined behaviour
      when constant buffer tracking fails and we are blasting through asserts,
      ignore the operation.
      
      In the case of LDG this means filling the destination registers with
      zeroes; for STG this means ignore the instruction as a whole.
      
      The default behaviour is still to abort execution on failure.
      1ea07954
  2. Oct 19, 2019
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