- 01 Jan, 2022 2 commits
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Fernando S authored
texture_cache/util: Fix s32 overflow when resolving overlaps
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ameerj authored
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- 31 Dec, 2021 3 commits
- 30 Dec, 2021 2 commits
- 29 Dec, 2021 1 commit
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bunnei authored
Increase boost requirement to 1.78.0
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- 28 Dec, 2021 6 commits
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Matías Locatti authored
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Matías Locatti authored
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bunnei authored
- Updates our svcSetHeapSize with latest HOS, furthermore allowing heap size to properly be extended/shrunk. - Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_set_heap_size.cpp.
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bunnei authored
vk_texture_cache: Fix invalidated pointer access
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bunnei authored
core: hle: kernel: Implement SetMemoryPermission.
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bunnei authored
emit_glasm_context_get_set: Fix GetAttribute return value type.
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- 25 Dec, 2021 2 commits
- 24 Dec, 2021 3 commits
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bunnei authored
blit_image: Remove unused function
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ameerj authored
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ameerj authored
The vulkan ImageView held a reference to its source image for rescale status checking. This pointer is sometimes invalidated when the texture cache slot_images container is resized. To avoid an invalid pointer dereference, the ImageView now holds a reference to the container itself.
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- 23 Dec, 2021 3 commits
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bunnei authored
- Not seen in any games yet, but validated with kernel tests.
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bunnei authored
- This was added with firmware 11.0.0 (https://switchbrew.org/wiki/11.0.0). - X18 is OR'd by kernel with 1, to make sure it is odd.
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bunnei authored
main: Fix wake lock (prevent sleep) in Flatpak
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- 22 Dec, 2021 10 commits
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Matías Locatti authored
Liu's finding, this allows to build yuzu on VS 2022. Ignore at will.
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Fernando S authored
hle: kernel: svc: GetInfo: Fix error checking with IdleTickCount.
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Fernando S authored
Convert all legacy attributes to generic attributes
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liushuyu authored
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liushuyu authored
... by using the XDP system
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bunnei authored
Vulkan: Fix Primitive Restart and implement Logical Operations
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bunnei authored
build: enable VA-API on FreeBSD
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bunnei authored
- Enforce tha the supplied handle is invalid, not valid. - This gets Witcher 3 booting.
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bunnei authored
main: Make separate render window fullscreen toggle on the monitor it resides in
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bunnei authored
Allow overriding SCM version info
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- 21 Dec, 2021 4 commits
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bunnei authored
service/hid: Improve console motion accuracy
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bunnei authored
dist/XDG: add more file associations
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Andrew Udvare authored
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Andrew Udvare authored
If the build is from a non-repository, these functions will return empty. This patch allows using defines to CMake to set version info such as -DGIT_BRANCH=master.
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- 20 Dec, 2021 1 commit
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bunnei authored
core: hle: Remove global HLE lock.
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- 19 Dec, 2021 3 commits
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bunnei authored
kernel: Manually destroy the current process during shut down
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ameerj authored
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ameerj authored
Toggling borderless fullscreen on the separate render window made it fullscreen on the monitor which the main yuzu window resided in. This change allows the render window to go fullscreen on the monitor it resides in, independent of the main window location.
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