- 16 Nov, 2018 10 commits
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bunnei authored
file_sys/errors: Clean up error code values
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bunnei authored
Added SetIsPalmaAllConnectable, SetPalmaBoostMode
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David Marcec authored
Currently unclear what these do yet, will be researched at a later time when we want to implement palma.
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Hexagon12 authored
Fixed switching operation modes when not running a game
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David Marcec authored
The service manager seems to be a nullptr before a game boots
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Lioncash authored
Rather than keeping around unused values, we can just introduce them as needed.
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Lioncash authored
There's no real point to keeping the separate enum around, especially given the name of the error code itself is supposed to document what the value actually represents.
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Lioncash authored
Keeps filesystem-related error codes in one spot.
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David authored
* Fixed priority switching edge case for handheld We accidently used controller index instead of npad id * Moved NPadIdToIndex
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bunnei authored
csrng: Use random integer distribution instead of raw engine
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- 15 Nov, 2018 7 commits
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Zach Hilman authored
Prevents returning the same value every single call.
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bunnei authored
kernel/thread: Deduplicate scheduler switching code
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bunnei authored
patch_manager: Add support for dumping uncompressed NSOs
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bunnei authored
service/audren_u: Forward RequestUpdateAuto through the same function as RequestUpdate
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bunnei authored
Improved GPU Caches lookup Speed
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bunnei authored
acc/profile_manager: Minor cleanup-related changes
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bunnei authored
service/acc: Correct error case within TrySelectUserWithoutInteraction()
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- 14 Nov, 2018 23 commits
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bunnei authored
yuzu/configure_system: Mark the entropy mask string as nontranslatable
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Lioncash authored
empty() in this case will always return false, since the returned container is a std::array. Instead, check if all given users are invalid before returning the error code.
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Lioncash authored
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Lioncash authored
Avoids relying on fmt always being indirectly included.
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bunnei authored
nfp: Correct erroneous sizeof expression within GetTagInfo()
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bunnei authored
hid/npad: Add missing break in switch statement within Controller_NPad::OnUpdate
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bunnei authored
service: Mark MakeFunctionString with the [[maybe_unused]] attribute.
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Lioncash authored
There's no need for translators to concern themselves with the validation mask used by the entry field.
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bunnei authored
common/string_util: Minor cleanup
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bunnei authored
svc: Use proper random entropy generation algorithm
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Lioncash authored
The previous expression would copy sizeof(size_t) amount of bytes (8 on a 64-bit platform) rather than the full 10 bytes comprising the uuid member. Given the source and destination types are the same, we can just use an assignment here instead.
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Lioncash authored
Based off RE, they both currently go through the same codepath with no difference in behavior.
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Lioncash authored
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Lioncash authored
When yuzu is compiled in release mode this function is unused, however, when compiled in debug mode, it's used within a LOG_TRACE statement. This prevents erroneous compilation warnings about an unused function (that isn't actually totally unused).
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Lioncash authored
The code in both places was the same verbatim, so we can extract it to a function to deduplicate the logic.
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bunnei authored
gl_rasterizer_cache: CopySurface optimization
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bunnei authored
qt: Move Open yuzu Folder action from Help to File
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bunnei authored
video_core/renderer_base: Remove GL include from the renderer base class files
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bunnei authored
engines/maxwell_3d: Minor cleanup
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bunnei authored
kernel/process: Migrate heap-related memory management out of the process class and into the vm manager
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bunnei authored
hle/audren_u: Implement Get/SetRenderingTimeLimit
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bunnei authored
audio_core/audio_renderer: Fix typo in AuxInfo member name
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bunnei authored
[ns|fsp_srv]: Implement various functions to boot Checkpoint
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