- 07 Jan, 2019 5 commits
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bunnei authored
gl_shader_cache: Use dirty flags for shaders
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ReinUsesLisp authored
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bunnei authored
service/vi: Unstub IApplicationDisplayService's SetLayerScalingMode
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bunnei authored
qt: Move profile manager to own UI tab
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bunnei authored
gl_rasterizer_cache: Use GL_STREAM_COPY for PBOs
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- 05 Jan, 2019 8 commits
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ReinUsesLisp authored
Since the data is doing the path CPU -> GPU -> GPU copy is the most approximate hint. Using GL_STREAM_DRAW generated a performance warning on Nvidia's stack. Changing this hint removed the warning.
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bunnei authored
service/vi: Correct reported dimensions from IApplicationDisplayService's GetDisplayResolution()
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Lioncash authored
These values are not equivalent, based off RE. The internal value is put into a lookup table with the following values: [3, 0, 1, 2, 4] So the values absolutely do not map 1:1 like the comment was indicating.
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Lioncash authored
Avoids entangling the IPC buffer appending with the actual operation of converting the scaling values over. This also inserts the proper error handling for invalid scaling values.
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Lioncash authored
This appears to only check if the scaling mode can actually be handled, rather than actually setting the scaling mode for the layer. This implements the same error handling performed on the passed in values.
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bunnei authored
Return no application area when games try to open an application area
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bunnei authored
Proper no message handling for AM::PopMessage
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Lioncash authored
Within the actual service, it makes no distinguishing between docked and undocked modes. This will always return the constants values reporting 1280x720 as the dimensions.
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- 04 Jan, 2019 7 commits
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Zach Hilman authored
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Mat M authored
Removed pulse event type
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David Marcec authored
Pulse is considered a hack and nothing should be using it. We should completely remove it
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bunnei authored
service/vi: Minor updates and corrections to the DisplayInfo struct
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bunnei authored
Fixed botw deadlock due to incorrect event signal type
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David Marcec authored
This will prompt CreateApplicationArea
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David Marcec authored
When we have no messages, we should be returning an error code.
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- 03 Jan, 2019 9 commits
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Hexagon12 authored
Port citra-emu/citra#4412: "CONTRIBUTING.md: migrate to the wiki"
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David Marcec authored
Upon investigating the issue with #1878, I found that games are the ones who handle the vsync event resetting and not us.
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bunnei authored
service/vi: Implement OpenDefaultDisplay in terms of OpenDisplay
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bunnei authored
service/vi: Implement SetDisplayEnabled()
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bunnei authored
qt: Add setting to prompt for user on game boot
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bunnei authored
qt: Use ProfileSelectionDialog when selecting user for save data
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Lioncash authored
This IPC command is simply a stub inside the actual service itself, and just returns a successful error code regardless of input. This is likely only retained in the service interface to not break older code that relied upon it succeeding in some way.
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bunnei authored
service/vi: Log more information where applicable
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Lioncash authored
In many cases, we didn't bother to log out any of the popped data members. This logs them out to the console within the logging call to provide more contextual information.
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- 02 Jan, 2019 7 commits
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Lioncash authored
Internally within the vi services, this is essentially all that OpenDefaultDisplay does, so it's trivial to just do the same, and forward the default display string into the function.
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bunnei authored
gl_rasterizer_cache: Texture view if shader samples array but OGL is not
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Lioncash authored
Based off RE, it appears that almost all display types seem to use 1920x1080 except for a few (null display, edid display).
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Lioncash authored
It appears that the two members indicate whether a display has a bounded number of layers (and if set, the second member indicates the total number of layers).
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bunnei authored
Port citra-emu/citra#4187: "Qt/Configure: Use sidebar to divide tabs into smaller groups"
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bunnei authored
yuzu: Fix truncation warnings within UI code
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bunnei authored
core/kernel: Remove unnecessary inclusions
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- 01 Jan, 2019 3 commits
- 31 Dec, 2018 1 commit
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bunnei authored
arm_interface: Minor cleanup
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