- 22 Jun, 2020 7 commits
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LC authored
arm_dynarmic: Minor logging changes
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Morph authored
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Morph authored
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Rodrigo Locatti authored
vk_update_descriptor: Upload descriptor sets data directly
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bunnei authored
video_core: Eliminate some variable shadowing
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bunnei authored
vulkan/wrapper: Remove noexcept from GetSurfaceCapabilitiesKHR()
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bunnei authored
Port citra-emu/citra#5322: "Fix: fatal error CVT1100 when compiling manifest file"
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- 21 Jun, 2020 2 commits
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bunnei authored
gl_arb_decompiler: Avoid several string copies
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FearlessTobi authored
Occurs when doing a local compile in MSVC build. The compiler I'm using is as below: Microsoft Visual Studio Community 2019 Preview Version 16.6.0 Preview 5.0 Fixes this error: CVTRES : fatal error CVT1100: duplicate resource. type:MANIFEST, name:1, language:0x0409 LINK : fatal error LNK1123: failure during conversion to COFF: file invalid or corrupt I have put 0 since previous name was 1. If have other names in mind, please let me know. Co-Authored-By: dragios <dragios@users.noreply.github.com>
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- 20 Jun, 2020 16 commits
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LC authored
macro_jit_x64: Use ecx for shift register
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MerryMage authored
shl/shr only accept cl as their second argument
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merry authored
macro_jit_x64: Amend readability of Compile_ExtractShiftLeftRegister()
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merry authored
macro_jit_x64: Remove unused variable
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bunnei authored
Fix compilation on macOS
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Lioncash authored
Variables that are marked as const cannot have the move constructor invoked when returning from a function (the move constructor requires a non-const variable so it can "steal" the resources from it.
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Lioncash authored
Check() can throw an exception if the Vulkan result isn't successful. We remove the check so that std::terminate isn't outright called and allows for better debugging (should it ever actually fail).
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Lioncash authored
Previously dst wasn't being used.
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Lioncash authored
Previously dst wasn't being used.
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Lioncash authored
Removes a completely unused label and marks another variable as unused, given it seems like it has potential uses in the future.
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Lioncash authored
Renames some variables to prevent ones in inner scopes from shadowing outer-scoped variables. The Copy* functions have no shadowing, but we rename them anyways to remain consistent with the other functions.
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bunnei authored
Fix compilation when not building with boxcat
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David Marcec authored
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Lioncash authored
We can reduce the capture scope so that it's not possible for both "reg" variables to clash with one another. While we're at it, we can prevent unnecessary copies while we're at it.
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Lioncash authored
We can just make use of the instance in the scope above this one.
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bunnei authored
macro_jit_x64: Inline Engines::Maxwell3D::GetRegisterValue
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- 19 Jun, 2020 8 commits
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LC authored
Remove redundant moves
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MerryMage authored
Named return value optimization automatically applies here.
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MerryMage authored
Named return value optimization automatically applies here.
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MerryMage authored
Named return value optimization automatically applies here.
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David Marcec authored
Fixes compilation when trying to build without boxcat enabled
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MerryMage authored
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bunnei authored
audren: Implement RendererInfo
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bunnei authored
macro_jit_x64: Optimization correctness
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- 18 Jun, 2020 7 commits
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Rodrigo Locatti authored
maxwell_to_gl/vk: Miscellaneous changes
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ReinUsesLisp authored
Instead of copying to a temporary payload before sending the update task to the worker thread, insert elements to the payload directly.
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bunnei authored
arm_dynarmic_32: Fix implicit conversion error in SetTPIDR_EL0
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ReinUsesLisp authored
On MSVC builds we treat conversion warnings as errors.
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MerryMage authored
OpenGL macOS headers definitions clash heavily with each other
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MerryMage authored
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MerryMage authored
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