- 11 Jun, 2022 1 commit
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Mai M authored
Update some files with Qt 5.15.2 best practices in mind
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- 10 Jun, 2022 2 commits
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Mai M authored
service: hid: Fix gesture regression
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Narr the Reg authored
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- 08 Jun, 2022 1 commit
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bunnei authored
Follow-up fixes for NVFlinger rewrite (Part 3)
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- 07 Jun, 2022 4 commits
- 06 Jun, 2022 1 commit
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bunnei authored
Logging: Report Post Windows 10 2004 versions, like Windows 11
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- 05 Jun, 2022 4 commits
- 04 Jun, 2022 2 commits
- 03 Jun, 2022 1 commit
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Fernando S authored
Maxwell3D: Fix 3D semaphore counter type 0 handling
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- 02 Jun, 2022 6 commits
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Billy Laws authored
Counter type 0 actually releases the semaphore payload rather than a constant zero as was previously thought. This is required by Skyrim.
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Mai M authored
gdbstub: Support reading guest thread names
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Liam authored
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Mai M authored
gdbstub: fix target descriptions
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Morph authored
core/debugger: Improved stepping mechanism and misc fixes
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Liam authored
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- 01 Jun, 2022 11 commits
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bunnei authored
fix UI opening fullscreen after certain crashes
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liamwhite authored
core/debugger: Define defaulted virtual destructors
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liamwhite authored
gdbstub: Explicitly cast return type to u8
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Morph authored
Resolves an MSVC warning where a virtual destructor is not defined in the base class with virtual functions.
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Liam authored
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Morph authored
Otherwise, the addition promotes the returned value to an int instead of keeping it as a u8.
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Kyle Kienapfel authored
Sometimes when yuzu crashes, it restarts with the games list in fullscreen, which would be fine, except there isn't an easy way to exit this. It also doesn't occur often enough for qt-config.ini files to be in good supply. UILayout\geometry value in qt-config.ini is the culprit, at least for the one provided. Proposed fix is to simply check isFullScreen when yuzu is starting up, and take it out of full screen immediately
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Mai M authored
core/debugger: Implement new GDB stub debugger
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Liam authored
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Mai M authored
Update translations (2022-06-01)
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The yuzu Community authored
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- 31 May, 2022 1 commit
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Narr the Reg authored
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- 30 May, 2022 4 commits
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bunnei authored
Service: hid: Several improvements and implementations
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Mai M authored
CMakeLists: Update boost to 1.79.0
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Kyle K authored
Two reasons for this: 1. Out of 7 connections, 6 are in ConfigureMotionTouch::ConnectEvents, this is the outlier. 2. Qt6 doesn't moc the connection properly
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Morph authored
This version of boost brings in a number of bug fixes, especially to the asio library. Details can be seen here: https://www.boost.org/users/history/version_1_79_0.html
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- 29 May, 2022 2 commits
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bunnei authored
Add control to metainfo
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Kyle K authored
There was some discussion about updating to Qt6 and I figured I would work on some smaller parts. For Windows platform the WinMain function has moved from the Qt5::WinMain to a new one called Qt6::EntryPointPrivate Also Qt5 supports versionless CMake targets https://www.qt.io/blog/versionless-cmake-targets-qt-5.15 These other changes in this commit are to support Qt6, but in ways that don't mess with Qt5. src/yuzu/bootmanager.cpp: Qt6 complains about not being able to know to use QPoint or QPointF, picking QPoint src/yuzu/bootmanager.h: Qt6 prefers that QStringList.h be included rather than an empty class definition src/yuzu/configuration/configure_system.cpp: toULongLong intends to return unsigned 64 bit integer, but Settings::values.rng_seed is only 32 bits wide src/yuzu/game_list.cpp: Qt6 returns a different datatype for QStringList.length than Qt5, it used to be int, but in Qt6 its now qsizetype src/yuzu/loading_screen.cpp: Qt5's for QStyleOption.init say to switch to initFrom. The QStyleOption.init doesn't exist in Qt6 src/yuzu/main.cpp: Another QPointer and QStringList.size, lets standardize on size()
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