- Oct 13, 2023
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flodavid authored
When reducing the number of Connecter Controllers, keep the one clicked if it was not the last one of the list
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DanielSvoboda authored
* Improvement in Directory Path Detection for Shortcuts This pull request updates how the directory path for shortcuts is determined. The main changes are: 1. Replaced the use of environment variables to determine the path of the desktop and applications menu with `QStandardPaths::writableLocation`. This change addresses an issue where the desktop path was not correctly identified when its location was customized, as shown in the attached screenshot. 2. Added conversion from `QString` to `std::string` using `toUtf8()`, which correctly handles non-ASCII characters in directory paths. This change ensures that directory paths containing Portuguese words like "Área de trabalho" are supported. 3. Replaced directory checking using `Common::FS::IsDir()` with `QDir::exists()`. These changes should improve cross-platform compatibility and code robustness. Because it couldn't locate my desktop, which wasn't on the C drive, but on the F, and even though localization wouldn't work because it was setting it to find the 'Desktop' folder and in the computer's language it says 'Área de trabalho', that will fix for other languages too. * Update main.cpp * formatting * Update src/yuzu/main.cpp Co-authored-by:
Tobias <thm.frey@gmail.com> * Update src/yuzu/main.cpp Co-authored-by:
Tobias <thm.frey@gmail.com> * Update main.cpp * Update main.cpp * Update main.cpp desktopPath > desktop_Path applicationsPath > applications_Path * Update main.cpp * formatting * Update main.cpp This code will attempt to use QStandardPaths to find the applications directory. If that fails, it will resort to using the ~/.local/share/applications directory, which is a common location for application shortcuts in Linux. * Update main.cpp * formatting --------- Co-authored-by:
Tobias <thm.frey@gmail.com>
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Liam authored
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- Oct 10, 2023
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Narr the Reg authored
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- Oct 08, 2023
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FearlessTobi authored
Allows creating desktop shortcuts with icons for yuzu games. Co-Authored-By:
Jeroen van Schijndel <13182141+roenyroeny@users.noreply.github.com>
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- Oct 04, 2023
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Narr the Reg authored
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- Oct 02, 2023
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Narr the Reg authored
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Liam authored
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- Oct 01, 2023
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Narr the Reg authored
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Narr the Reg authored
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- Sep 26, 2023
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Charles Lombardo authored
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- Sep 24, 2023
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german77 authored
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- Sep 14, 2023
- Sep 13, 2023
- Sep 12, 2023
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Liam authored
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- Sep 11, 2023
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german77 authored
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- Sep 10, 2023
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FearlessTobi authored
Used by the Super Mairo 3D All-Stars collection.
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- Sep 06, 2023
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Liam authored
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- Sep 05, 2023
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lat9nq authored
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lat9nq authored
Otherwise caused a blue Vulkan badge to appear in the status bar.
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lat9nq authored
Small optimization.
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lat9nq authored
The VSync combobox wouldn't populate if there was no Vulkan device, which caused issues with trying to set VSync on other backends. This also adds another layer to GetCurrentGraphicsBackend to check for broken Vulkan and return OpenGL instead of Vulkan.
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- Sep 03, 2023
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Danila Malyutin authored
And fix a bunch of warnings
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Liam authored
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- Aug 29, 2023
- Aug 27, 2023
- Aug 26, 2023
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Liam authored
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- Aug 25, 2023
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BenjaminHalko authored
fixes: #11236
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- Aug 24, 2023
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FearlessTobi authored
Fixes updates and DLC not being loaded when launching yuzu from the command line. Similar to https://github.com/yuzu-emu/yuzu/pull/11357. Fixes https://github.com/yuzu-emu/yuzu/issues/8352,
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- Aug 23, 2023
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FearlessTobi authored
This was a regression from https://github.com/yuzu-emu/yuzu/pull/1837. Fixes https://github.com/yuzu-emu/yuzu/issues/1938.
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lat9nq authored
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lat9nq authored
Old Clang is fussy about this.
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lat9nq authored
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- Aug 22, 2023