- May 07, 2023
 - May 06, 2023
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Roni Kirla authored
 
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 - May 05, 2023
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Narr the Reg authored
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Narr the Reg authored
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bunnei authored
core: hid: Fix state of capture and home buttons
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Merry authored
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lat9nq authored
Issue was fixed a long time ago, both by SDL2 and in yuzu by including SDL2 as a system library.
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german77 authored
 
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 - May 04, 2023
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liamwhite authored
Wait for the terminate event before destroying a system instance
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liamwhite authored
Fix shader code resize to use word size rather than byte size
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liamwhite authored
Remove LGTM config
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Valeri authored
LGTM.com is no longer available since it was superseded by CodeQL.
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Fernando S authored
Memory manager: Fix possible softlock
 
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 - May 03, 2023
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Fernando S authored
settings: remove pessimistic flushing
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bunnei authored
GPU: implement missing ASTC
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Liam authored
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Fernando Sahmkow authored
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bunnei authored
Y.F.C Implement Asynchronous Fence manager and Rework Query async downloads
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bunnei authored
kernel: match calls to Register and Unregister
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Fernando Sahmkow authored
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liamwhite authored
Fix softlocks when disabling async present
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Morph authored
catch2: update to 3.3.1
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Morph authored
vulkan: disable turbo when debugging tool is attached
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Morph authored
video_core: fix build on Apple Clang
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Morph authored
settings: rename extended memory layout to unsafe, move from general to system
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GPUCode authored
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Liam authored
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bunnei authored
Implement asynchronous presentation
 
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 - May 02, 2023
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Kelebek1 authored
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liamwhite authored
CMakeLists: Enable more checks on Clang
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liamwhite authored
qt: warn on inoperable keys
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liamwhite authored
Define SampleMask as an array
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Liam authored
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Liam authored
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lat9nq authored
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lat9nq authored
Enables shadow-uncaptured-locals and implicit-fallthrough for Clang. implicit-fallthrough is not enabled by default in -Wall or -Wextra, and shadow-uncaptured-local doesn't seem to be enabled by default by -Wshadow, even though GCC has both of these by their respective cases.
 
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 - May 01, 2023
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GPUCode authored
 
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