- 25 Mar, 2020 1 commit
-
-
James Rowe authored
Changes the GraphicsContext to be managed by the GPU core. This eliminates the need for the frontends to fool around with tricky MakeCurrent/DoneCurrent calls that are dependent on the settings (such as async gpu option). This also refactors out the need to use QWidget::fromWindowContainer as that caused issues with focus and input handling. Now we use a regular QWidget and just access the native windowHandle() directly. Another change is removing the debug tool setting in FrameMailbox. Instead of trying to block the frontend until a new frame is ready, the core will now take over presentation and draw directly to the window if the renderer detects that its hooked by NSight or RenderDoc Lastly, since it was in the way, I removed ScopeAcquireWindowContext and replaced it with a simple subclass in GraphicsContext that achieves the same result
-
- 24 Mar, 2020 1 commit
-
-
James Rowe authored
-
- 23 Mar, 2020 4 commits
-
-
Fernando Sahmkow authored
gl_rasterizer: Use transformed viewport for depth ranges
-
Fernando Sahmkow authored
Implement MME shadow RAM
-
bunnei authored
sm/controller: Increase PointerBufferSize
-
FearlessTobi authored
This increases the PointerBufferSize as a lager one is required by some services. This change is still not hw-accurate, but it is proven to work in Ryujinx. Instead of using a hardcoded size, we should figure out the specific values for each service in the future. Some of them can be taken from Atmosphere: https://github.com/Atmosphere-NX/Atmosphere/search?q=PointerBufferSize.
-
- 22 Mar, 2020 12 commits
-
-
bunnei authored
core/web_browser: Allow WebApplet to exit gracefully when an error occurs
-
namkazy authored
-
FearlessTobi authored
Currently, yuzu just freezes when an error occurs while Initializing the WebApplet. From a user perspective, this obviously isn't great as the game just softlocks. With this change, yuzu will call the Finalize method, so to the game it seems like as the user just exited the WebApplet normally. This works around https://github.com/yuzu-emu/yuzu/issues/2852.
-
namkazy authored
-
namkazy authored
-
ReinUsesLisp authored
Implement depth ranges using the transformed viewport instead of the generic one. This matches the current Vulkan implementation but doesn't support negative depth ranges. An update to glad is required for this.
-
namkazy authored
-
namkazy authored
-
Nguyen Dac Nam authored
-
Nguyen Dac Nam authored
-
Nguyen Dac Nam authored
-
bunnei authored
set: implement GetRegionCode
-
- 21 Mar, 2020 1 commit
-
-
bunnei authored
input_common/udp: Fix Linux build by using a backwards compatible way of error checking
-
- 20 Mar, 2020 1 commit
-
-
bunnei authored
bcat: Disable Boxcat backend by default
-
- 19 Mar, 2020 4 commits
- 18 Mar, 2020 14 commits
-
-
bunnei authored
time_zone_content_manager: Fix out of bounds read
-
ReinUsesLisp authored
-
ReinUsesLisp authored
-
ReinUsesLisp authored
-
ReinUsesLisp authored
-
ReinUsesLisp authored
-
ReinUsesLisp authored
-
ReinUsesLisp authored
-
ReinUsesLisp authored
-
ReinUsesLisp authored
-
ReinUsesLisp authored
There were cases where raw_data didn't contain enough space to hold the zero terminator. This was caught with -fsanitize=address.
-
Mat M authored
astc/input_common: Fix clang build issues
-
ReinUsesLisp authored
-
ReinUsesLisp authored
-
- 17 Mar, 2020 2 commits