- 19 Nov, 2018 3 commits
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Zach Hilman authored
This cleans up most of the callbacks and such in the Applets::Applet interface, while also properly implementing all four data channels.
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Zach Hilman authored
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Zach Hilman authored
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- 18 Nov, 2018 24 commits
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
a
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
Allows the game to verify and send a message to the frontend.
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Zach Hilman authored
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Zach Hilman authored
Allows using Qt provider over default.
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Zach Hilman authored
Allows use of software keyboard applet and future applets to be easily added by adding enum ID and a switch case.
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Zach Hilman authored
Implements all of the features of the keyboard, including length, default text, character validation, and UTF-16 character support.
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Zach Hilman authored
Provides a middleman between the Frontend provider class and the expected AM::Applets::Applet class needed by ILibraryAppletAccessor
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Zach Hilman authored
Default implementation will return "yuzu" for any string. GUI clients (or CLI) can implement the Frontend::SoftwareKeyboardApplet class and register an instance to provide functionality.
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Zach Hilman authored
Adds an Initialize and Execute methods which are used by the ILibraryAppletAccessor to start and control the applet.
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Zach Hilman authored
Now starts the applet provided in constructor.
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Zach Hilman authored
Used by software keyboard applet for data transfer.
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Zach Hilman authored
std::stack was no longer suitable for non-trivial operations
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Zach Hilman authored
Needs to be accessible by applet files.
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Zach Hilman authored
Writes to an AM::IStorage object through an IStorageAccessor will now be preserved once the accessor is destroyed.
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Zach Hilman authored
Creates an AM::IStorage object with the contents of the transfer memory located at the handle provided.
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Zach Hilman authored
Needed as most all software keyboard functions use fixed-length UTF16 string buffers.
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Zach Hilman authored
Seems to be used and created identically to SharedMemory, so just reuse that.
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- 17 Nov, 2018 8 commits
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Hexagon12 authored
am: Stub EnableApplicationCrashReport
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MysticExile authored
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bunnei authored
Port citra-emu/citra#4387: "yuzu: Add hotkey for Amiibo loading"
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bunnei authored
Include QT imageformat dependencies with releases
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bunnei authored
Added various bluetooth based cmds for palma
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bunnei authored
hwopus: DecodeInterleavedWithPerformance: Fix ordering of output parameters.
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bunnei authored
kernel/errors: Clean up error codes
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bunnei authored
- Fixes audio issues with Pokemon: Let's Go Pikachu & Eevee.
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- 16 Nov, 2018 5 commits
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bunnei authored
Port citra-emu/citra#4426: "Common/Bitfield: store value as unsigned type"
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Lioncash authored
Similar to PR 1706, which cleans up the error codes for the filesystem code, but done for the kernel error codes. This removes the ErrCodes namespace and specifies the errors directly. This also fixes up any straggling lines of code that weren't using the named error codes where applicable.
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Mat M authored
Implement SetMemoryPermission
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bunnei authored
gl_rasterizer_chache: Minor cleanup
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bunnei authored
textures/decoders: Minor cleanup
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