Skip to content
  1. May 19, 2019
    • Lioncash's avatar
      gl_shader_gen: std::move objects where applicable · 3356ea5b
      Lioncash authored
      Avoids performing copies into the pair being returned. Instead, we can
      just move the resources into the pair, avoiding the need to make copies
      of both the std::string and ShaderEntries struct.
      3356ea5b
  2. May 17, 2019
  3. May 14, 2019
  4. May 09, 2019
Loading