- 27 Jul, 2021 15 commits
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Jan Beich authored
src/common/host_memory.cpp:360:14: error: use of undeclared identifier 'memfd_create' fd = memfd_create("HostMemory", 0); ^
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Jan Beich authored
HW.Memory <Critical> common/host_memory.cpp:HostMemory:492: Fastmem unavailable, falling back to VirtualBuffer for memory allocation
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Rodrigo Locatti authored
video_core/engine: Consistently initialize rasterizer pointers
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Rodrigo Locatti authored
exception: Make constructors explicit
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bunnei authored
video_core: Remove some unused variables
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bunnei authored
vulkan_wrapper: Fix SetObjectName() always indicating objects as images
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Lioncash authored
Ensures all of the engines have consistent and deterministic initialization of the rasterizer pointers.
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Lioncash authored
We should be using the passed in object type instead.
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Lioncash authored
Given this is non-trivial, the constructor is required to execute, so this removes a bit of redundant codegen.
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Lioncash authored
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Lioncash authored
Resolves two compiler warnings.
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Lioncash authored
Ensures that exception construction is always explicit.
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Lioncash authored
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Lioncash authored
We can use the <exception> header instead of pulling in all of the exception-style classes.
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bunnei authored
general: Rename "Frame Limit" references to "Speed Limit"
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- 26 Jul, 2021 20 commits
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Rodrigo Locatti authored
vk_stream_buffer: Remove unused stream buffer
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Rodrigo Locatti authored
Handle allocation failure in Staging buffer
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Robin Kertels authored
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Rodrigo Locatti authored
vk_buffer_cache: Add transform feedback usage to null buffer
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Rodrigo Locatti authored
vk_compute_pass: Fix pipeline barrier for indexed quads
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ReinUsesLisp authored
Remove unused file.
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Rodrigo Locatti authored
shader_recompiler: Remove unnecessary [[nodiscard]] instances
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Rodrigo Locatti authored
emit_spirv_instructions: Add missing header guard
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Rodrigo Locatti authored
emit_glasm: Fix LINESS_ADJACENCY typo in InputPrimitive()
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bunnei authored
Config-graphics: reword GLASM option
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Vamsi Krishna authored
Change wording to explain that GLASM is actually short for Assembly Shaders
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Rodrigo Locatti authored
object_pool: Add missing return in Chunk move assignment operator
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Rodrigo Locatti authored
control_flow: Fix duplicate switch case in OpcodeToken
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ReinUsesLisp authored
Use an index buffer barrier instead of a vertex input read barrier.
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ReinUsesLisp authored
Fixes bad API usages on Vulkan.
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Lioncash authored
This should be LINES_ADJACENCY
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Lioncash authored
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Lioncash authored
[[nodiscard]] doesn't do anything on functions with a void return type and causes superfluous warnings.
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Lioncash authored
This previously duplicated the case of the PBK case above it.
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Lioncash authored
Prevents undefined behavior from occurring.
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- 25 Jul, 2021 5 commits
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bunnei authored
config, nvflinger: Add FPS cap setting
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bunnei authored
Settings: Eliminate ASYNC & MULTICORE Toggles and add GPU Accuracy to status bar
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Morph authored
main: Fix screenshot filepath construction
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bunnei authored
Shader Decompiler Rewrite
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ameerj authored
The screenshot directory path returned does not have a trailing directory separator character. This caused screenshots to be saved in the parent directory of the configured screenshot directory. This fixes that behavior
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