- 19 Nov, 2018 17 commits
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David Marcec authored
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David Marcec authored
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David Marcec authored
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David Marcec authored
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David Marcec authored
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bunnei authored
textures/decoders: Replace magic numbers
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bunnei authored
Missing ogl states
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bunnei authored
travis: Use pre-built image for clang-format target
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bunnei authored
Handle missing git info when building
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Frederic L authored
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bunnei authored
game_list: Only reload game list after relevant settings changed
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bunnei authored
ldr_ro: Complete LDR:RO implementation
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bunnei authored
Implemented CalculateStandardUserSystemClockDifferenceByUser
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Schplee authored
* Correctly sets default system language for yuzu-CLI A user reported that yuzu_cmd runs games in Japanese rather than the correct default of English (like yuzu-qt does correctly), this change fixes that. * fix clang issue deleted whitespace
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bunnei authored
gl_rasterizer: Remove default clip distance
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bunnei authored
vi: Implement TransactParcel for Disconnect and DetachBuffer
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ReinUsesLisp authored
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- 18 Nov, 2018 4 commits
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Mat M authored
svc: ResetSignal is not stubbed
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Rodolfo Bogado authored
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Zach Hilman authored
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- 17 Nov, 2018 19 commits
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Rodolfo Bogado authored
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Rodolfo Bogado authored
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Rodolfo Bogado authored
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Rodolfo Bogado authored
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Rodolfo Bogado authored
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Rodolfo Bogado authored
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Rodolfo Bogado authored
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Rodolfo Bogado authored
only enable color mask for the first framebuffer id independent blending is disabled
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Rodolfo Bogado authored
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Rodolfo Bogado authored
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Zach Hilman authored
Used by homebrew on exit. According to switchbrew, returns an empty response parcel with one zero in it.
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Hexagon12 authored
am: Stub EnableApplicationCrashReport
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MysticExile authored
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bunnei authored
Port citra-emu/citra#4387: "yuzu: Add hotkey for Amiibo loading"
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bunnei authored
Include QT imageformat dependencies with releases
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bunnei authored
Added various bluetooth based cmds for palma
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bunnei authored
hwopus: DecodeInterleavedWithPerformance: Fix ordering of output parameters.
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bunnei authored
kernel/errors: Clean up error codes
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bunnei authored
- Fixes audio issues with Pokemon: Let's Go Pikachu & Eevee.
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