- Jan 05, 2022
-
-
Mai M authored
Update translations (2022-01-05)
-
The yuzu Community authored
-
bunnei authored
Add support for linking against system Opus
-
- Jan 04, 2022
-
-
bunnei authored
core:hle:service:nvflinger Implement few type in bufferqueue query method
-
Fernando S authored
gpu: Add shut down method to synchronize threads before destruction
-
bunnei authored
ShaderDecompiler: Add a debug option to dump the game's shaders.
-
ameerj authored
-
Fernando Sahmkow authored
-
bunnei authored
gpu: Use std::stop_token in WaitFence for VSync thread
-
- Jan 03, 2022
-
-
bunnei authored
core/hid: Add fallback to fullkey controllers
-
bunnei authored
yuzu: Fix UI elements not updating correctly
-
bunnei authored
controller_applet: Only populate supported controllers
-
ameerj authored
Fixes a hang that may occur when stopping emulation and the VSync thread is blocked on the syncpoint condition variable.
-
Fernando S authored
core: hle: kernel: Implement thread pinning.
-
- Jan 02, 2022
-
-
Fernando S authored
vk_texture_cache: Use 3D scale helpers for MSAA texture scaling on Intel Windows drivers
-
Fernando S authored
shaders: Add fixes for NVIDIA drivers 495+
-
german77 authored
-
german77 authored
-
- Jan 01, 2022
-
-
german77 authored
-
Fernando S authored
texture_cache/util: Fix s32 overflow when resolving overlaps
-
ameerj authored
-
- Dec 31, 2021
- Dec 30, 2021
-
-
bunnei authored
- We largely had the mechanics in place for thread pinning, this change hooks these up. - Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_thread_pinning.cpp.
-
german77 authored
-
bunnei authored
core: hle: kernel: Updated implementation of svcSetHeapSize.
-
ameerj authored
-
ameerj authored
some drivers have a bug bitwise converting floating point cbuf values to uint variables. This adds a workaround for these drivers to make all cbufs uint and convert to floating point as needed.
-
ameerj authored
-
ameerj authored
Works around an nvidia driver bug, where casting the integer attributes to float and back to an integer always returned 0.
-
- Dec 29, 2021
-
-
bunnei authored
Increase boost requirement to 1.78.0
-
- Dec 28, 2021
-
-
Matías Locatti authored
-
Matías Locatti authored
-
Feng Chen authored
-
Feng Chen authored
-
Feng Chen authored
-
bunnei authored
- Updates our svcSetHeapSize with latest HOS, furthermore allowing heap size to properly be extended/shrunk. - Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_set_heap_size.cpp.
-
bunnei authored
vk_texture_cache: Fix invalidated pointer access
-