- May 25, 2023
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liamwhite authored
Add short "-u" option for yuzu_cmd.
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Ariel Cabello authored
The -u short option was documented but not implemented in yuzu_cmd. The same long option --user worked before.
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bunnei authored
service: nfc: Remove encryption key requirement
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bunnei authored
Texture cache: revert wrong acceleration assumption
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bunnei authored
Texture Cache Util: Fix block depth adjustment on slices.
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- May 24, 2023
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando S authored
video_core: tune garbage collection aggressiveness
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Fernando S authored
k_memory_block_manager: remove auditing calls
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Fernando S authored
video_core: add ASTC recompression
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- May 23, 2023
- May 22, 2023
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Liam authored
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Narr the Reg authored
input_common: Map motion with relative values not absolute ones
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scorpion81 authored
Hardly limiting the device access memory to 4 GB for integrated vulkan devices here. This works for the Steam Deck in order not to go above 4 GB VRAM usage any more (above this value the likelihood to crash when the RAM exceeds 12 GB as well raises). But there will be perhaps a detection mechanism necessary for detecting the real memory limit for integrated vulkan devices. Those likely might have small limits anyway, but what about integrated GPUs on machines with > 16 GB RAM, aka larger amounts ?
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- May 21, 2023
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liamwhite authored
externals: update cubeb (again)
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- May 20, 2023
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Danila Malyutin authored
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GPUCode authored
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german77 authored
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- May 19, 2023
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bunnei authored
input_common: Fix pro controller amiibo support
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- May 18, 2023
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Danila Malyutin authored
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Mai authored
renderer_vulkan: remove wrong constexpr
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Liam authored
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Matías Locatti authored
vulkan_device: Disable VK_KHR_push_descriptor on ANV
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lat9nq authored
Mesa commit ff91c5ca42bc80aa411cb3fd8f550aa6fdd16bdc breaks VK_KHR_push_descriptor usage on ANV drivers 22.3.0, so disable it and allow games to boot.
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- May 17, 2023
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bunnei authored
vulkan_common: disable depth clamp dynamic state for older radv
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Narr the Reg authored
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- May 16, 2023
- May 15, 2023
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liamwhite authored
configure_graphics: Add option to enable compute pipelines for Intel proprietary
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liamwhite authored
Fix Tears of the Kingdom flickering clouds and depths geometry.
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liamwhite authored
Buffer Cache: Clear sync code.
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liamwhite authored
Fix missing pic_order_present_flag in h264 header
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liamwhite authored
input_common: Make amiibo scanning less demanding
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liamwhite authored
service: hid: Use span instead of vector reference
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