- Oct 27, 2020
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Lioncash authoredThe move will already occur without std::move. 
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Lioncash authored
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Lioncash authoredPrevents a few unnecessary inclusions. 
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bunnei authoredvideo_core: NVDEC Implementation 
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bunnei authoredcore: cpu_manager: Add missing call to MicroProfileOnThreadExit(). 
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bunnei authoredhle: services: TimeZoneContentManager: This can be made explicit. 
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ameerj authoredThis commit aims to implement the NVDEC (Nvidia Decoder) functionality, with video frame decoding being handled by the FFmpeg library. The process begins with Ioctl commands being sent to the NVDEC and VIC (Video Image Composer) emulated devices. These allocate the necessary GPU buffers for the frame data, along with providing information on the incoming video data. A Submit command then signals the GPU to process and decode the frame data. To decode the frame, the respective codec's header must be manually composed from the information provided by NVDEC, then sent with the raw frame data to the ffmpeg library. Currently, H264 and VP9 are supported, with VP9 having some minor artifacting issues related mainly to the reference frame composition in its uncompressed header. Async GPU is not properly implemented at the moment. Co-Authored-By:David <25727384+ogniK5377@users.noreply.github.com> 
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bunnei authoredcontroller: Pass ControllerParameters by reference in ReconfigureControllers() 
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Lioncash authoredPrevents unnecessary copies and heap reallocations from occurring. 
 
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- Oct 26, 2020
- Oct 25, 2020
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Rodrigo Locatti authoredcontroller: Convert led_patterns integer literals to bool literals 
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Rodrigo Locatti authoredgeneral: Use template deduction guides for lock_guard 
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Lioncash authoredSame behavior, less code. 
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Lioncash authored'bool' isn't always guaranteed to be the same size as an int, so this can technically cause truncation warnings if we support other platforms. 
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LC authoredapplets/profile_select: Resolve a warning in exec() 
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Morph authoredResolves a warning where not all control paths return a value. 
 
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- Oct 24, 2020
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bunnei authoredmain/profile_select: Don't ask for profile when there's only one. 
 
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- Oct 23, 2020
- Oct 22, 2020
- Oct 21, 2020
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Morph authoredIt turns out that after a controller is disconnected, there is a chance that events from the previous controller are sent/processed after it has been disconnected. This causes the previously disconnected controller to reappear as connected due to GetSDLJoystickBySDLID() emplacing this controller back to the map. Fix this by only returning an SDLJoystick if and only if it exists in the map. 
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bunnei authoredvideo_core: Conditially activate relevant compiler warnings 
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Lioncash authoredResolves the clang build issue in a more unintrusive way. 
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LC authoredRevert "core: Fix clang build" 
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bunnei authored
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Lioncash authoredThese compiler flags aren't shared with clang, so specifying these flags unconditionally can lead to a bit of warning spam. While we're in the area, we can also enable -Wunused-but-set-parameter given this is almost always a bug. 
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Lioncash authoredThis slipped through the cracks due to another change being merged before the compiler flag changes. 
 
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- Oct 20, 2020
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LC authoredgl_arb_decompiler: Implement robust buffer operations 
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LC authoredcore: Fix clang build 
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bunnei authorednifm: GetAppletInfo stub 
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LC authoredconfigure_input_player: Fix modifier buttons 
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bunnei authoredsdl_impl: Erase the SDLJoystick entry after removing a controller 
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Morph authoredFix them for real this time, now they finally work. 
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ReinUsesLisp authoredThis emulates the behavior we get on GLSL with regular SSBOs with a pointer + length pair. It aims to be consistent with the crashes we might get. Out of bounds stores are ignored. Atomics are ignored and return zero. Reads return zero. 
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David Marcec authored
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David Marcec authoredFixes crash for Catherine Full Body 
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bunnei authoredkernel: Implement host thread register methods without locking 
 
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