- 20 Aug, 2020 1 commit
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bunnei authored
common/concepts: Move <type_traits> include out of the Common namespace
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- 19 Aug, 2020 3 commits
- 18 Aug, 2020 5 commits
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bunnei authored
vulkan/wrapper: Avoid unnecessary copy in EnumerateInstanceExtensionProperties()
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Lioncash authored
This is a compiler/linker error waiting to happen.
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bunnei authored
main: Fix Open Save/Mod Locations for installed titles
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bunnei authored
configuration_shared: Simplify name lookup in highlighting functions
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bunnei authored
common/fileutil: Convert namespace to Common::FS
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- 17 Aug, 2020 7 commits
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bunnei authored
common/time_zone: Simplify GetOsTimeZoneOffset()
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bunnei authored
configure_hotkeys: Don't translate empty strings
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bunnei authored
aes_util: Make use of non-template variant of Transcode
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Rodrigo Locatti authored
yuzu: Make use of qOverload where applicable
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David authored
vulkan_renderer: Async shader/graphics pipeline compilation
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bunnei authored
main: Add an option to modify the currrent game's configuration
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David authored
async_shaders: Resolve -Wpessimizing-move warning
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- 16 Aug, 2020 16 commits
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ameerj authored
Addressing feedback from Rodrigo
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bunnei authored
yuzu: Resolve -Wextra-semi warnings
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Ameer J authored
Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
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ameerj authored
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ameerj authored
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ameerj authored
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ameerj authored
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ameerj authored
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Lioncash authored
There's no need to translate an empty string. This just gives translators unnecessary work.
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Lioncash authored
Migrates a remaining common file over to the Common namespace, making it consistent with the rest of common files. This also allows for high-traffic FS related code to alias the filesystem function namespace as namespace FS = Common::FS; for more concise typing.
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Lioncash authored
These are intentionally discarded internally, since the rest of the public API allows querying success. We want all non-internal uses of these functions to be explicitly checked, so we can signify that we intentionally want to discard the return values here.
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Lioncash authored
We can simplify this function down into a single line with the use of fmt. A benefit with the fmt approach is that the fmt variant of localtime is thread-safe as well, making GetOsTimeZoneOffset() thread-safe as well.
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Lioncash authored
While we're in the same area, we can ensure GameDir member variables are always initialized to consistent values.
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bunnei authored
common: Make use of [[nodiscard]] where applicable
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bunnei authored
maxwell_3d: Resolve -Wextra-semi warning
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lat9nq authored
Creates a new entry in the Emulation menu called "Configure Current Game..." that is only available if a game is currently being executed in yuzu. When selected, it opens the game properties dialog for the current game. Thanks to @BSoDGamingYT for reminding me to do this.
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- 15 Aug, 2020 8 commits
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Lioncash authored
Seems like all compilers don't support std::span yet.
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Lioncash authored
Now that clang-format makes [[nodiscard]] attributes format sensibly, we can apply them to several functions within the common library to allow the compiler to complain about any misuses of the functions.
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bunnei authored
core: Resolve several -Wextra-semi warnings
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bunnei authored
software_keyboard: Resolve a pessimizing move warning
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bunnei authored
system_control: Make functions internally linked where applicable
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bunnei authored
kernel/scheduler: Mark SchedulerLock constructor as nodiscard
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bunnei authored
lz4_compression/zstd_compression: Make use of std::span in interfaces
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bunnei authored
CMakeLists: Update fmt to 7.0.3
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