- 15 Oct, 2021 3 commits
-
-
Romain Failliot authored
This crash happens 100% of the time (on Linux at least), you just need to open the configure window and click OK. It seems to happen when the tabs are destroyed and once all the tabs are destroyed, a final signal is sent with `index == -1`. So `debug_tab_tab` doesn't exist anymore when this happens, so the crash.
-
lat9nq authored
Let's yuzu_cmd use a network interface. Also adds it to the default ini.
-
Moonlacer authored
* better_description * Revert "better_description" This reverts commit 3a152a6ba6f2d6e02530b69a8194e4db302c8acd. * better_nvdec_wording * best_performance * update_word_stuff * another_update
-
- 14 Oct, 2021 2 commits
- 13 Oct, 2021 3 commits
- 12 Oct, 2021 7 commits
-
-
Ameer J authored
Update configure_tas.ui
-
Morph authored
-
Ameer J authored
h264: Use max allowed max_num_ref_frames when using CPU decoding
-
Morph authored
Port citra-emu/citra#5811: "Build system: remove references to travis"
-
FearlessTobi authored
Co-Authored-By: Vitor K <vitor-kiguchi@hotmail.com>
-
Creak authored
This moves all GenerateYuzuPath calls outside of the platofrm-specific #ifdefs, replacing them with assignments to paths.
-
bunnei authored
Fix a few warnings
-
- 11 Oct, 2021 8 commits
-
-
Romain Failliot authored
-
Romain Failliot authored
- configure_input_player_widget.cpp: always better to use `const auto &` whenever possible - profiler.cpp: `ev->pos()` is deprecated, replace with `ev->position()`, which returns floats, thus the addition of `.toPoint()` (same as what's happening in `pos()`) - game_list.cpp: `QString::SplitBehavior` is deprecate, use `Qt::` namespace instead
-
Morph authored
ci: Use ubuntu-latest vmImage where applicable
-
ameerj authored
Not specifying the vmImage defaults to ubuntu-16.04, which will be deprecated soon and is experiencing brownouts.
-
Morph authored
applets/web: Fallback to loader to get the manual romfs if none is found
-
german77 authored
-
ameerj authored
-
Feng Chen authored
-
- 10 Oct, 2021 2 commits
- 09 Oct, 2021 2 commits
-
-
Ameer J authored
vic: Allow surface to be higher than frame
-
Valeri authored
Touhou Genso Wanderer Lotus Labyrinth R decodes 1920x1080 videos into 1920x1088 surface. Only allow mismatch for height, since larger width would result in increasingly offset rows and somewhat defeat entire purpose of this check.
-
- 08 Oct, 2021 4 commits
-
-
Mai M authored
vic: Implement RGBX8 video frame format
-
Levi Behunin authored
Remove the geometry property again(7045) after 7090 re-added.
-
ameerj authored
This is a work around to avoid buffer overflow errors until multi channel/multi stream decoding is supported.
-
Mai M authored
service: Reduce header include overhead
-
- 07 Oct, 2021 8 commits
- 06 Oct, 2021 1 commit
-
-
Fernando S authored
gpu: Migrate implementation to the cpp file
-