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  1. Dec 11, 2019
    • ReinUsesLisp's avatar
      gl_shader_cache: Add missing new-line on emitted GLSL · 48e16c4c
      ReinUsesLisp authored
      Add missing new-line. This caused shaders using local memory and shared
      memory to inject a preprocessor GLSL line after an expression (resulting
      in invalid code).
      
      It looked like this:
      shared uint smem[8];#define LOCAL_MEMORY_SIZE 16
      
      It should look like this (addressed by this commit):
      shared uint smem[8];
      \#define LOCAL_MEMORY_SIZE 16
      48e16c4c
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