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  15. 04 Mar, 2021 2 commits
    • ameerj's avatar
      texture_cache: Blacklist BGRA8 copies and views on OpenGL · 5213f702
      ameerj authored
      In order to force the BGRA8 conversion on Nvidia using OpenGL, we need to forbid texture copies and views with other formats.
      
      This commit also adds a boolean relating to this, as this needs to be done only for the OpenGL api, Vulkan must remain unchanged.
      5213f702
    • ameerj's avatar
      renderer_opengl: Swizzle BGR textures on copy · 0639244d
      ameerj authored
      OpenGL does not natively support BGR internal formats, which causes many BGR textures to render incorrectly, with Red and Blue channels swapped.
      
      This commit aims to address this by swizzling the blue and red channels on texture copies when a BGR format is encountered.
      0639244d