- 28 Aug, 2020 3 commits
- 27 Aug, 2020 10 commits
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Lioncash authored
Abstracts most of the input mechanisms under an InputSubsystem class that is managed by the frontends, eliminating any static constructors and destructors. This gets rid of global accessor functions and also allows the frontends to have a more fine-grained control over the lifecycle of the input subsystem. This also makes it explicit which interfaces rely on the input subsystem instead of making it opaque in the interface functions. All that remains to migrate over is the factories, which can be done in a separate change.
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bunnei authored
Project Mjölnir: Part 1 - Input Rewrite
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bunnei authored
common/assert: Make use of C++ attribute syntax
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bunnei authored
shader/memory: Amend UNIMPLEMENTED_IF_MSG without a message
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bunnei authored
video_core/host_shaders: Add CMake integration for string shaders
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Morph authored
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bunnei authored
vk_state_tracker: Fix primitive topology
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Rodrigo Locatti authored
memory_manager: Make operator+ const qualified
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Lioncash authored
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Lioncash authored
This doesn't modify member state, so it can be marked as const.
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- 26 Aug, 2020 12 commits
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Morph authored
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Morph authored
Supports the Left, Right, Middle, Backward and Forward mouse buttons.
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Morph authored
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Morph authored
This allows homebrew applications to be able to properly detect connected controllers.
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Morph authored
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Morph authored
The hardware tested value is 0.5 which translates to SHRT_MAX / 2
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Morph authored
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Morph authored
Co-authored-by: Its-Rei <kupfel@gmail.com>
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Morph authored
Co-authored-by: James Rowe <jroweboy@gmail.com> Co-authored-by: Its-Rei <kupfel@gmail.com>
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ReinUsesLisp authored
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ReinUsesLisp authored
Fixes a race condition detected from tsan
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bunnei authored
externals: Update Xbyak to 5.95
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- 25 Aug, 2020 7 commits
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Lioncash authored
5.95 contains a potentially backward-compatibility breaking change, so we should be updating to this to ensure that our code remains forward-compatible.
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bunnei authored
externals: Update xbyak to v5.941
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bunnei authored
memory_manager: Mark IsGranularRange() as a const member function
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bunnei authored
microprofile: Don't memset through std::atomic types
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bunnei authored
registered_cache: Make use of designated initializers
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bunnei authored
common/color: Migrate code over to the Common namespace
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bunnei authored
video_core: Initialize renderer with a GPU
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- 24 Aug, 2020 8 commits
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bunnei authored
cpu_manager: Make use of ranged for where applicable
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Lioncash authored
Normalizes the syntax used for attributes
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Rodrigo Locatti authored
gl_texture_cache: Take std::string by reference in DecorateViewName()
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Lioncash authored
This doesn't modify internal member state, so it can be marked as const.
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Lioncash authored
LabelGLObject takes a string_view, so we don't need to make copies of the std::string.
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Rodrigo Locatti authored
video_core/fence_manager: Remove unnecessary includes
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Lioncash authored
Keeps the tracked submodule up to date with the latest release.
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Lioncash authored
Avoids pulling in unnecessary things that can cause rebuilds when they aren't required.
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