1. 09 Oct, 2018 1 commit
    • NeatNit's avatar
      implemented touch in Qt and SDL · 4f24343f
      NeatNit authored
      change TouchToPixelPos to return std::pair<int, int>
      
      static_cast (SDL)
      
      various minor style and code improvements
      
      style - PascalCase for function names
      
      made touch events private
      
      const pointer arg in touch events
      
      make TouchToPixelPos a const member function
      
      did I do this right?
      
      braces on barely-multiline if
      
      remove question comment (confirmed in Discord)
      
      fixed consts
      
      remove unused parameter from TouchEndEvent
      
      DRY - High-DPI scaled touch put in separate function
      
      also fixes a bug where if you start touching (with either mouse or touchscreen) and drag the mouse to the LEFT of the emulator window, the touch point jumps to the RIGHT side of the touchscreen; draggin to above the window would make it jump to the bottom.
      
      implicit conversion from QPoint to QPointF, apparently
      
      I have no idea what const even means but I'll put it here anyway
      
      remove unused or used-once variables
      
      make touch scaling functions const, and put their implementations together
      
      removed unused FingerID parameters
      
      QTouchEvent forward declaration; add comment to TouchBegin that was lost in an edit
      
      better DRY in SDL
      
      To do -> TODO(NeatNit)
      
      remove unused include
      4f24343f
  2. 08 Oct, 2018 6 commits
  3. 07 Oct, 2018 15 commits
  4. 06 Oct, 2018 18 commits