- 07 Jan, 2022 2 commits
- 05 Jan, 2022 6 commits
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Mai M authored
glsl: Remove unreachable return
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Mai M authored
Update translations (2022-01-05)
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The yuzu Community authored
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Narr the Reg authored
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Narr the Reg authored
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bunnei authored
Add support for linking against system Opus
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- 04 Jan, 2022 7 commits
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bunnei authored
core:hle:service:nvflinger Implement few type in bufferqueue query method
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Fernando S authored
gpu: Add shut down method to synchronize threads before destruction
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bunnei authored
ShaderDecompiler: Add a debug option to dump the game's shaders.
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ameerj authored
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Fernando Sahmkow authored
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bunnei authored
gpu: Use std::stop_token in WaitFence for VSync thread
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- 03 Jan, 2022 5 commits
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bunnei authored
core/hid: Add fallback to fullkey controllers
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bunnei authored
yuzu: Fix UI elements not updating correctly
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bunnei authored
controller_applet: Only populate supported controllers
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ameerj authored
Fixes a hang that may occur when stopping emulation and the VSync thread is blocked on the syncpoint condition variable.
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Fernando S authored
core: hle: kernel: Implement thread pinning.
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- 02 Jan, 2022 4 commits
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Fernando S authored
vk_texture_cache: Use 3D scale helpers for MSAA texture scaling on Intel Windows drivers
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Fernando S authored
shaders: Add fixes for NVIDIA drivers 495+
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german77 authored
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german77 authored
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- 01 Jan, 2022 3 commits
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german77 authored
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Fernando S authored
texture_cache/util: Fix s32 overflow when resolving overlaps
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ameerj authored
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- 31 Dec, 2021 3 commits
- 30 Dec, 2021 7 commits
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bunnei authored
- We largely had the mechanics in place for thread pinning, this change hooks these up. - Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_thread_pinning.cpp.
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german77 authored
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bunnei authored
core: hle: kernel: Updated implementation of svcSetHeapSize.
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ameerj authored
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ameerj authored
some drivers have a bug bitwise converting floating point cbuf values to uint variables. This adds a workaround for these drivers to make all cbufs uint and convert to floating point as needed.
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ameerj authored
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ameerj authored
Works around an nvidia driver bug, where casting the integer attributes to float and back to an integer always returned 0.
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- 29 Dec, 2021 1 commit
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bunnei authored
Increase boost requirement to 1.78.0
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- 28 Dec, 2021 2 commits
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Matías Locatti authored
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Matías Locatti authored
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