- 25 Jun, 2021 1 commit
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bunnei authored
- This is used in fw 12.x.x games.
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- 24 Jun, 2021 6 commits
- 23 Jun, 2021 15 commits
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bunnei authored
externals: Update fmt to 8.0.0
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bunnei authored
[audout] Implement GetAudioOutPlayedSampleCount
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Lioncash authored
Also removes some deprecated API usages.
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bunnei authored
maxwell3d: Add missing return in default SizeInBytes() case
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Lioncash authored
We were returning '1' in ComponentCount()'s default case but were neglecting to do the same with SizeInBytes().
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Lioncash authored
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Mai M authored
GPU: Implement a garbage collector for GPU Caches (project Reaper+)
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Lioncash authored
Keeps us up to date with the latest major release. Also allows compilers that support it to perform compile-time format string checking.
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Mai M authored
bootmanager: Use std::stop_source for stopping emulation
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Morph authored
Simple resizing of Per-Game configuration window and removal of useless Help question mark button in the title bar
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Mai M authored
common/detached_tasks: Wait for tasks before shutting down
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Mai M authored
input_common/mouse_input: Fix data race
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Mai M authored
npad: Fix data race when updating devices
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OZtistic authored
Simple resizing of the Per-Game configuration window and removal of useless Help question mark button in the title bar
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bunnei authored
common: fs: Miscellaneous changes
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- 22 Jun, 2021 18 commits
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bunnei authored
service: spl: Implement general SPL service
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bunnei authored
service: time: Use GetFileRelative to get files within subdirectories
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Fernando Sahmkow authored
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Morph authored
This provides a more concrete example of what a regular file is and isn't.
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Morph authored
These enforce requiring the file to exist prior to opening.
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Morph authored
This check was preventing files with the Write or Append file access modes from being created, as per the documented behavior in FileAccessMode. This amends the check to test for the existence of a filesystem object prior to checking whether it is a regular file. Thanks to liushuyu for pointing out that removing the check altogether would not guard against attempting to open non-regular files such as directories, symlinks, FIFO (pipes), sockets, block devices, or character devices. The documentation has also been updated for these functions to clarify that a file refers to a regular file.
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Morph authored
Similarly, Flush() is typically called to attempt to flush a file into the disk. In the one case where this is used, we do not care whether the flush has succeeded or not, making [[nodiscard]] unnecessary.
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Morph authored
There are a lot of scenarios where we don't particularly care whether or not the removal operation and just simply attempt a removal. As such, removing the [[nodiscard]] attribute is best for these functions.
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bunnei authored
vk_master_semaphore: Use jthread for debug thread
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bunnei authored
ci: windows: Copy the Qt styles directory when packaging
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Mai M authored
core: Make is_powered_on atomic
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Rodrigo Locatti authored
Fixes potential data races when shutting down.
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Rodrigo Locatti authored
If this is not waited on, the synchronization primitives are destroyed whe main exits and the detached task ends up signalling garbage and not properly finishing.
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Rodrigo Locatti authored
Add a lock to avoid data races. This reduces the number of -fsanitize=thread errors significantly.
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Rodrigo Locatti authored
Fix data race using std::jthread and std::stop_token.
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bunnei authored
kernel: Fix missing peak set in KResourceLimit::SetLimitValue
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Kelebek1 authored
Used in Ninja Gaiden games.
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ReinUsesLisp authored
Use its std::stop_token to abort shader cache loading. Using std::stop_token instead of std::atomic_bool allows the usage of other utilities like std::stop_callback.
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