- 18 Nov, 2018 1 commit
-
-
Zach Hilman authored
-
- 15 Nov, 2018 9 commits
-
-
Zach Hilman authored
Includes actual unmapping and address error checking.
-
Zach Hilman authored
Includes NRO and BSS error checking, maximum loaded NRO check, NRR hash check, and proper remapping of BSS data.
-
Zach Hilman authored
Includes initialization check, proper address check, alignment check, and actual unloading of a loaded NRR.
-
Zach Hilman authored
Includes parameter error checking, hash enforcement, initialization check, and max NRR load check.
-
Zach Hilman authored
Credits to Subv
-
Zach Hilman authored
Fixes unmapped spam in SMP and buffer size errors in some other games
-
bunnei authored
Improved GPU Caches lookup Speed
-
bunnei authored
acc/profile_manager: Minor cleanup-related changes
-
bunnei authored
service/acc: Correct error case within TrySelectUserWithoutInteraction()
-
- 14 Nov, 2018 21 commits
-
-
bunnei authored
yuzu/configure_system: Mark the entropy mask string as nontranslatable
-
Lioncash authored
empty() in this case will always return false, since the returned container is a std::array. Instead, check if all given users are invalid before returning the error code.
-
Lioncash authored
-
Lioncash authored
Avoids relying on fmt always being indirectly included.
-
bunnei authored
nfp: Correct erroneous sizeof expression within GetTagInfo()
-
bunnei authored
hid/npad: Add missing break in switch statement within Controller_NPad::OnUpdate
-
bunnei authored
service: Mark MakeFunctionString with the [[maybe_unused]] attribute.
-
Lioncash authored
There's no need for translators to concern themselves with the validation mask used by the entry field.
-
bunnei authored
common/string_util: Minor cleanup
-
bunnei authored
svc: Use proper random entropy generation algorithm
-
Lioncash authored
The previous expression would copy sizeof(size_t) amount of bytes (8 on a 64-bit platform) rather than the full 10 bytes comprising the uuid member. Given the source and destination types are the same, we can just use an assignment here instead.
-
Lioncash authored
-
Lioncash authored
When yuzu is compiled in release mode this function is unused, however, when compiled in debug mode, it's used within a LOG_TRACE statement. This prevents erroneous compilation warnings about an unused function (that isn't actually totally unused).
-
bunnei authored
gl_rasterizer_cache: CopySurface optimization
-
bunnei authored
qt: Move Open yuzu Folder action from Help to File
-
bunnei authored
video_core/renderer_base: Remove GL include from the renderer base class files
-
bunnei authored
engines/maxwell_3d: Minor cleanup
-
bunnei authored
kernel/process: Migrate heap-related memory management out of the process class and into the vm manager
-
bunnei authored
hle/audren_u: Implement Get/SetRenderingTimeLimit
-
bunnei authored
audio_core/audio_renderer: Fix typo in AuxInfo member name
-
bunnei authored
[ns|fsp_srv]: Implement various functions to boot Checkpoint
-
- 13 Nov, 2018 9 commits
-
-
Lioncash authored
An old function from Dolphin. This is also unused, and pretty inflexible when it comes to printing out different data types (for example, one might not want to print out an array of u8s but a different type instead. Given we use fmt, there's no need to keep this implementation of the function around.
-
Lioncash authored
This is an unused hold-over from Dolphin that was primarily used to parse values out of the .ini files. Given we already have libraries that do this for us, we don't need to keep this around.
-
Zach Hilman authored
-
Lioncash authored
Keeps the base class source files implementation-agnostic.
-
Lioncash authored
This is currently unused and doesn't really provide much value to keep around either.
-
Lioncash authored
These appear to be a basic getter and setter pair, so these are fairly trivial to implement and get out of the way.
-
Lioncash authored
-
Lioncash authored
Now that we've moved all of the heap-related stuff to the VMManager class, we can unstub this function, as the necessary members are visible now.
-
Lioncash authored
kernel/process: Migrate heap-related memory management out of the process class and into the vm manager Avoids a breach of responsibilities in the interface and keeps the direct code for memory management within the VMManager class.
-