- 17 May, 2023 1 commit
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Narr the Reg authored
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- 15 May, 2023 7 commits
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liamwhite authored
configure_graphics: Add option to enable compute pipelines for Intel proprietary
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liamwhite authored
Fix Tears of the Kingdom flickering clouds and depths geometry.
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liamwhite authored
Buffer Cache: Clear sync code.
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liamwhite authored
Fix missing pic_order_present_flag in h264 header
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liamwhite authored
input_common: Make amiibo scanning less demanding
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liamwhite authored
service: hid: Use span instead of vector reference
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german77 authored
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- 14 May, 2023 6 commits
- 13 May, 2023 2 commits
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Fernando S authored
time: implement ContinuousAdjustmentTimePoint
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Fernando S authored
Correctly track render target index in the framebuffer for image aspects
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- 12 May, 2023 5 commits
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bunnei authored
fs: stub cache storage
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bunnei authored
nvnflinger: fix Parcel serialization
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Danila Malyutin authored
Fixes #9635
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Liam authored
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Kelebek1 authored
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- 11 May, 2023 11 commits
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Liam authored
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Liam authored
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Liam authored
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Liam authored
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Liam authored
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Kelebek1 authored
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liamwhite authored
Allow Fermi blit accelerate to work without images in cache
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liamwhite authored
Swap order of checking/setting region modifications in the buffer_cache
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liamwhite authored
renderer_vulkan: separate guest and host compute descriptor queues
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Kelebek1 authored
Allow Fermi blit accelerate to add src/dst to the cache if they don't exist already. Use ScratchBuffers in the software blit path.
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Fernando S authored
Update README.md to remove Skyline license exception.
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- 10 May, 2023 4 commits
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bunnei authored
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Liam authored
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liamwhite authored
service: nfp: Allow to load with a different amiibo id
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Narr the Reg authored
Attempt at improving HD Rumble emulation
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- 09 May, 2023 4 commits
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Narr the Reg authored
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german77 authored
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Kelebek1 authored
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liamwhite authored
vfs_vector: avoid n^2 lookup in layeredfs building
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